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Playboy going public: Porn, Gambling, and Cannabis

NEW INFO 5 Results from share redemption are posted. Less than .2% redeemed. Very bullish as investors are showing extreme confidence in the future of PLBY.
https://finance.yahoo.com/news/playboy-mountain-crest-acquisition-corp-120000721.html
NEW INFO 4 Definitive Agreement to purchase 100% of Lovers brand stores announced 2/1.
https://www.streetinsider.com/Corporate+News/Playboy+%28MCAC%29+Confirms+Deal+to+Acquire+Lovers/17892359.html
NEW INFO 3 I bought more on the dip today. 5081 total. Price rose AH to $12.38 (2.15%)
NEW INFO 2 Here is the full webinar.
https://icrinc.zoom.us/rec/play/9GWKdmOYumjWfZuufW3QXpe_FW_g--qeNbg6PnTjTMbnNTgLmCbWjeRFpQga1iPc-elpGap8dnDv8Zww.yD7DjUwuPmapeEdP?continueMode=true&tk=lEYc4F_FkKlgsmCIs6w0gtGHT2kbgVGbUju3cIRBSjk.DQIAAAAV8NK49xZWdldRM2xNSFNQcTBmcE00UzM3bXh3AAAAAAAAAAAAAAAAAAAAAAAAAAAA&uuid=WN_GKWqbHkeSyuWetJmLFkj4g&_x_zm_rtaid=kR45-uuqRE-L65AxLjpbQw.1611967079119.2c054e3d3f8d8e63339273d9175939ed&_x_zm_rhtaid=866
NEW INFO 1 Live merger webinar with PLBY and MCAC on Friday January 29, 2021 at 12:00 NOON EST link below
https://mcacquisition.com/investor-relations/press-release-details/2021/Playboy-Enterprises-Inc.-and-Mountain-Crest-Acquisition-Corp-Participate-in-SPACInsider-ICR-Webinar-on-January-29th-at-12pm-ET/default.aspx
Playboy going public: Porn, Gambling, and Cannabis
!!!WARNING READING AHEAD!!! TL;DR at the end. It will take some time to sort through all the links and read/watch everything, but you should.
In the next couple weeks, Mountain Crest Acquisition Corp is taking Playboy public. The existing ticker MCAC will become PLBY. Special purpose acquisition companies have taken private companies public in recent months with great success. I believe this will be no exception. Notably, Playboy is profitable and has skyrocketing revenue going into a transformational growth phase.
Porn - First and foremost, let's talk about porn. I know what you guys are thinking. “Porno mags are dead. Why would I want to invest in something like that? I can get porn for free online.” Guess what? You are absolutely right. And that’s exactly why Playboy doesn’t do that anymore. That’s right, they eliminated their print division. And yet they somehow STILL make money from porn that people (see: boomers) pay for on their website through PlayboyTV, Playboy Plus, and iPlayboy. Here’s the thing: Playboy has international, multi-generational name recognition from porn. They have content available in 180 countries. It will be the only publicly traded adult entertainment (porn) company. But that is not where this company is going. It will help support them along the way. You can see every Playboy magazine through iPlayboy if you’re interested. NSFW links below:
https://www.playboy.com/
https://www.playboytv.com/
https://www.playboyplus.com/
https://www.iplayboy.com/
Gambling - Some of you might recognize the Playboy brand from gambling trips to places like Las Vegas, Atlantic City, Cancun, London or Macau. They’ve been in the gambling biz for decades through their casinos, clubs, and licensed gaming products. They see the writing on the wall. COVID is accelerating the transition to digital, application based GAMBLING. That’s right. What we are doing on Robinhood with risky options is gambling, and the only reason regulators might give a shit anymore is because we are making too much money. There may be some restrictions put in place, but gambling from your phone on your couch is not going anywhere. More and more states are allowing things like Draftkings, poker, state ‘lottery” apps, hell - even political betting. Michigan and Virginia just ok’d gambling apps. They won’t be the last. This is all from your couch and any 18 year old with a cracked iphone can access it. Wouldn’t it be cool if Playboy was going to do something like that? They’re already working on it. As per CEO Ben Kohn who we will get to later, “...the company’s casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth.” Honestly, I stopped researching Scientific Games' sports betting segment when I saw the word ‘omni-channel’. That told me all I needed to know about it’s success.
“Our SG Sports™ platform is an enhanced, omni-channel solution for online, self-service and retail fixed odds sports betting – from soccer to tennis, basketball, football, baseball, hockey, motor sports, racing and more.”
https://www.scientificgames.com/
https://www.microgaming.co.uk/
“This latter segment has become increasingly enticing for Playboy, and it said last week that it is considering new tie-ups that could include gaming operators like PointsBet and 888Holdings.”
https://calvinayre.com/2020/10/05/business/playboys-gaming-ops-could-get-a-boost-from-spac-purchase/
As per their SEC filing:
“Significant consumer engagement and spend with Playboy-branded gaming properties around the world, including with leading partners such as Microgaming, Scientific Games, and Caesar’s Entertainment, steers our investment in digital gaming, sports betting and other digital offerings to further support our commercial strategy to expand consumer spend with minimal marginal cost, and gain consumer data to inform go-to-market plans across categories.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tMDAA1
They are expanding into more areas of gaming/gambling, working with international players in the digital gaming/gambling arena, and a Playboy sportsbook is on the horizon.
https://www.playboy.com/read/the-pleasure-of-playing-with-yourself-mobile-gaming-in-the-covid-era
Cannabis - If you’ve ever read through a Playboy magazine, you know they’ve had a positive relationship with cannabis for many years. As of September 2020, Playboy has made a major shift into the cannabis space. Too good to be true you say? Check their website. Playboy currently sells a range of CBD products. This is a good sign. Federal hemp products, which these most likely are, can be mailed across state lines and most importantly for a company like Playboy, can operate through a traditional banking institution. CBD products are usually the first step towards the cannabis space for large companies. Playboy didn’t make these products themselves meaning they are working with a processor in the cannabis industry. Another good sign for future expansion. What else do they have for sale? Pipes, grinders, ashtrays, rolling trays, joint holders. Hmm. Ok. So it looks like they want to sell some shit. They probably don’t have an active interest in cannabis right? Think again:
https://www.forbes.com/sites/javierhasse/2020/09/24/playboy-gets-serious-about-cannabis-law-reform-advocacy-with-new-partnership-grants/?sh=62f044a65cea
“Taking yet another step into the cannabis space, Playboy will be announcing later on Thursday (September, 2020) that it is launching a cannabis law reform and advocacy campaign in partnership with National Organization for the Reform of Marijuana Laws (NORML), Last Prisoner Project, Marijuana Policy Project, the Veterans Cannabis Project, and the Eaze Momentum Program.”
“According to information procured exclusively, the three-pronged campaign will focus on calling for federal legalization. The program also includes the creation of a mentorship plan, through which the Playboy Foundation will support entrepreneurs from groups that are underrepresented in the industry.” Remember that CEO Kohn from earlier? He wrote this recently:
https://medium.com/naked-open-letters-from-playboy/congress-must-pass-the-more-act-c867c35239ae
Seems like he really wants weed to be legal? Hmm wonder why? The writing's on the wall my friends. Playboy wants into the cannabis industry, they are making steps towards this end, and we have favorable conditions for legislative progress.
Don’t think branding your own cannabis line is profitable or worthwhile? Tell me why these 41 celebrity millionaires and billionaires are dummies. I’ll wait.
https://www.celebstoner.com/news/celebstoner-news/2019/07/12/top-celebrity-cannabis-brands/
Confirmation: I hear you. “This all seems pretty speculative. It would be wildly profitable if they pull this shift off. But how do we really know?” Watch this whole video:
https://finance.yahoo.com/video/playboy-ceo-telling-story-female-154907068.html
Man - this interview just gets my juices flowing. And highlights one of my favorite reasons for this play. They have so many different business avenues from which a catalyst could appear. I think paying attention, holding shares, and options on these staggered announcements over the next year is the way I am going to go about it. "There's definitely been a shift to direct-to-consumer," he (Kohn) said. "About 50 percent of our revenue today is direct-to-consumer, and that will continue to grow going forward.” “Kohn touted Playboy's portfolio of both digital and consumer products, with casino-style gaming, in particular, serving a crucial role under the company's new business model. Playboy also has its sights on the emerging cannabis market, from CBD products to marijuana products geared toward sexual health and pleasure.” "If THC does become legal in the United States, we have developed certain strains to enhance your sex life that we will launch," Kohn said. https://cheddar.com/media/playboy-goes-public-health-gaming-lifestyle-focus Oh? The CEO actually said it? Ok then. “We have developed certain strains…” They’re already working with growers on strains and genetics? Ok. There are several legal cannabis markets for those products right now, international and stateside. I expect Playboy licensed hemp and THC pre-rolls by EOY. Something like this: https://www.etsy.com/listing/842996758/10-playboy-pre-roll-tubes-limited?ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=pre+roll+playboy&ref=sr_gallery-1-2&organic_search_click=1 Maintaining cannabis operations can be costly and a regulatory headache. Playboy’s licensing strategy allows them to pick successful, established partners and sidestep traditional barriers to entry. You know what I like about these new markets? They’re expanding. Worldwide. And they are going to be a bigger deal than they already are with or without Playboy. Who thinks weed and gambling are going away? Too many people like that stuff. These are easy markets. And Playboy is early enough to carve out their spot in each. Fuck it, read this too: https://www.forbes.com/sites/jimosman/2020/10/20/playboy-could-be-the-king-of-spacs-here-are-three-picks/?sh=2e13dcaa3e05
Numbers: You want numbers? I got numbers. As per the company’s most recent SEC filing:
“For the year ended December 31, 2019, and the nine months ended September 30, 2020, Playboy’s historical consolidated revenue was $78.1 million and $101.3 million, respectively, historical consolidated net income (loss) was $(23.6) million and $(4.8) million, respectively, and Adjusted EBITDA was $13.1 million and $21.8 million, respectively.”
“In the nine months ended September 30, 2020, Playboy’s Licensing segment contributed $44.2 million in revenue and $31.1 million in net income.”
“In the ninth months ended September 30, 2020, Playboy’s Direct-to-Consumer segment contributed $40.2 million in revenue and net income of $0.1 million.”
“In the nine months ended September 30, 2020, Playboy’s Digital Subscriptions and Content segment contributed $15.4 million in revenue and net income of $7.4 million.”
They are profitable across all three of their current business segments.
“Playboy’s return to the public markets presents a transformed, streamlined and high-growth business. The Company has over $400 million in cash flows contracted through 2029, sexual wellness products available for sale online and in over 10,000 major retail stores in the US, and a growing variety of clothing and branded lifestyle and digital gaming products.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
Growth: Playboy has massive growth in China and massive growth potential in India. “In China, where Playboy has spent more than 25 years building its business, our licensees have an enormous footprint of nearly 2,500 brick and mortar stores and 1,000 ecommerce stores selling high quality, Playboy-branded men’s casual wear, shoes/footwear, sleepwear, swimwear, formal suits, leather & non-leather goods, sweaters, active wear, and accessories. We have achieved significant growth in China licensing revenues over the past several years in partnership with strong licensees and high-quality manufacturers, and we are planning for increased growth through updates to our men’s fashion lines and expansion into adjacent categories in men’s skincare and grooming, sexual wellness, and women’s fashion, a category where recent launches have been well received.” The men’s market in China is about the same size as the entire population of the United States and European Union combined. Playboy is a leading brand in this market. They are expanding into the women’s market too. Did you know CBD toothpaste is huge in China? China loves CBD products and has hemp fields that dwarf those in the US. If Playboy expands their CBD line China it will be huge. Did you know the gambling money in Macau absolutely puts Las Vegas to shame? Technically, it's illegal on the mainland, but in reality, there is a lot of gambling going on in China. https://www.forbes.com/sites/javierhasse/2020/10/19/magic-johnson-and-uncle-buds-cbd-brand-enter-china-via-tmall-partnership/?sh=271776ca411e “In India, Playboy today has a presence through select apparel licensees and hospitality establishments. Consumer research suggests significant growth opportunities in the territory with Playboy’s brand and categories of focus.” “Playboy Enterprises has announced the expansion of its global consumer products business into India as part of a partnership with Jay Jay Iconic Brands, a leading fashion and lifestyle Company in India.” “The Indian market today is dominated by consumers under the age of 35, who represent more than 65 percent of the country’s total population and are driving India’s significant online shopping growth. The Playboy brand’s core values of playfulness and exploration resonate strongly with the expressed desires of today’s younger millennial consumers. For us, Playboy was the perfect fit.” “The Playboy international portfolio has been flourishing for more than 25 years in several South Asian markets such as China and Japan. In particular, it has strategically targeted the millennial and gen-Z audiences across categories such as apparel, footwear, home textiles, eyewear and watches.” https://www.licenseglobal.com/industry-news/playboy-expands-global-footprint-india It looks like they gave COVID the heisman in terms of net damage sustained: “Although Playboy has not suffered any material adverse consequences to date from the COVID-19 pandemic, the business has been impacted both negatively and positively. The remote working and stay-at-home orders resulted in the closure of the London Playboy Club and retail stores of Playboy’s licensees, decreasing licensing revenues in the second quarter, as well as causing supply chain disruption and less efficient product development thereby slowing the launch of new products. However, these negative impacts were offset by an increase in Yandy’s direct-to-consumer sales, which have benefited in part from overall increases in online retail sales so far during the pandemic.” Looks like the positives are long term (Yandy acquisition) and the negatives are temporary (stay-at-home orders).
https://www.sec.gov/Archives/edgadata/1803914/000110465921006093/tm213766-1_defa14a.htm
This speaks to their ability to maintain a financially solvent company throughout the transition phase to the aforementioned areas. They’d say some fancy shit like “expanded business model to encompass four key revenue streams: Sexual Wellness, Style & Apparel, Gaming & Lifestyle, and Beauty & Grooming.” I hear “we’re just biding our time with these trinkets until those dollar dollar bill y’all markets are fully up and running.” But the truth is these existing revenue streams are profitable, scalable, and rapidly expanding Playboy’s e-commerce segment around the world.
"Even in the face of COVID this year, we've been able to grow EBITDA over 100 percent and revenue over 68 percent, and I expect that to accelerate going into 2021," he said. “Playboy is accelerating its growth in company-owned and branded consumer products in attractive and expanding markets in which it has a proven history of brand affinity and consumer spend.”
Also in the SEC filing, the Time Frame:
“As we detailed in the definitive proxy statement, the SPAC stockholder meeting to vote on the transaction has been set for February 9th, and, subject to stockholder approval and satisfaction of the other closing conditions, we expect to complete the merger and begin trading on NASDAQ under ticker PLBY shortly thereafter,” concluded Kohn.
The Players: Suhail “The Whale” Rizvi (HMFIC), Ben “The Bridge” Kohn (CEO), “lil” Suying Liu & “Big” Dong Liu (Young-gun China gang). I encourage you to look these folks up. The real OG here is Suhail Rizvi. He’s from India originally and Chairman of the Board for the new PLBY company. He was an early investor in Twitter, Square, Facebook and others. His firm, Rizvi Traverse, currently invests in Instacart, Pinterest, Snapchat, Playboy, and SpaceX. Maybe you’ve heard of them. “Rizvi, who owns a sprawling three-home compound in Greenwich, Connecticut, and a 1.65-acre estate in Palm Beach, Florida, near Bill Gates and Michael Bloomberg, moved to Iowa Falls when he was five. His father was a professor of psychology at Iowa. Along with his older brother Ashraf, a hedge fund manager, Rizvi graduated from Wharton business school.” “Suhail Rizvi: the 47-year-old 'unsocial' social media baron: When Twitter goes public in the coming weeks (2013), one of the biggest winners will be a 47-year-old financier who guards his secrecy so zealously that he employs a person to take down his Wikipedia entry and scrub his photos from the internet. In IPO, Twitter seeks to be 'anti-FB'” “Prince Alwaleed bin Talal of Saudi Arabia looks like a big Twitter winner. So do the moneyed clients of Jamie Dimon. But as you’ve-got-to-be-joking wealth washed over Twitter on Thursday — a company that didn’t exist eight years ago was worth $31.7 billion after its first day on the stock market — the non-boldface name of the moment is Suhail R. Rizvi. Mr. Rizvi, 47, runs a private investment company that is the largest outside investor in Twitter with a 15.6 percent stake worth $3.8 billion at the end of trading on Thursday (November, 2013). Using a web of connections in the tech industry and in finance, as well as a hearty dose of good timing, he brought many prominent names in at the ground floor, including the Saudi prince and some of JPMorgan’s wealthiest clients.” https://www.nytimes.com/2013/11/08/technology/at-twitter-working-behind-the-scenes-toward-a-billion-dollar-payday.html Y’all like that Arab money? How about a dude that can call up Saudi Princes and convince them to spend? Funniest shit about I read about him: “Rizvi was able to buy only $100 million in Facebook shortly before its IPO, thus limiting his returns, according to people with knowledge of the matter.” Poor guy :(
He should be fine with the 16 million PLBY shares he's going to have though :)
Shuhail also has experience in the entertainment industry. He’s invested in companies like SESAC, ICM, and Summit Entertainment. He’s got Hollywood connections to blast this stuff post-merger. And he’s at least partially responsible for that whole Twilight thing. I’m team Edward btw.
I really like what Suhail has done so far. He’s lurked in the shadows while Kohn is consolidating the company, trimming the fat, making Playboy profitable, and aiming the ship at modern growing markets.
https://www.reuters.com/article/us-twitter-ipo-rizvi-insight/insight-little-known-hollywood-investor-poised-to-score-with-twitter-ipo-idUSBRE9920VW20131003
Ben “The Bridge” Kohn is an interesting guy. He’s the connection between Rizvi Traverse and Playboy. He’s both CEO of Playboy and was previously Managing Partner at Rizvi Traverse. Ben seems to be the voice of the Playboy-Rizvi partnership, which makes sense with Suhail’s privacy concerns. Kohn said this:
“Today is a very big day for all of us at Playboy and for all our partners globally. I stepped into the CEO role at Playboy in 2017 because I saw the biggest opportunity of my career. Playboy is a brand and platform that could not be replicated today. It has massive global reach, with more than $3B of global consumer spend and products sold in over 180 countries. Our mission – to create a culture where all people can pursue pleasure – is rooted in our 67-year history and creates a clear focus for our business and role we play in people’s lives, providing them with the products, services and experiences that create a lifestyle of pleasure. We are taking this step into the public markets because the committed capital will enable us to accelerate our product development and go-to-market strategies and to more rapidly build our direct to consumer capabilities,” said Ben Kohn, CEO of Playboy.
“Playboy today is a highly profitable commerce business with a total addressable market projected in the trillions of dollars,” Mr. Kohn continued, “We are actively selling into the Sexual Wellness consumer category, projected to be approximately $400 billion in size by 2024, where our recently launched intimacy products have rolled out to more than 10,000 stores at major US retailers in the United States. Combined with our owned & operated ecommerce Sexual Wellness initiatives, the category will contribute more than 40% of our revenue this year. In our Apparel and Beauty categories, our collaborations with high-end fashion brands including Missguided and PacSun are projected to achieve over $50M in retail sales across the US and UK this year, our leading men’s apparel lines in China expanded to nearly 2500 brick and mortar stores and almost 1000 digital stores, and our new men’s and women’s fragrance line recently launched in Europe. In Gaming, our casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth. Our product strategy is informed by years of consumer data as we actively expand from a purely licensing model into owning and operating key high-growth product lines focused on driving profitability and consumer lifetime value. We are thrilled about the future of Playboy. Our foundation has been set to drive further growth and margin, and with the committed capital from this transaction and our more than $180M in NOLs, we will take advantage of the opportunity in front of us, building to our goal of $100M of adjusted EBITDA in 2025.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
Also, according to their Form 4s, “Big” Dong Liu and “lil” Suying Liu just loaded up with shares last week. These guys are brothers and seem like the Chinese market connection. They are only 32 & 35 years old. I don’t even know what that means, but it's provocative.
https://www.secform4.com/insider-trading/1832415.htm
https://finance.yahoo.com/news/mountain-crest-acquisition-corp-ii-002600994.html
Y’all like that China money?
“Mr. Liu has been the Chief Financial Officer of Dongguan Zhishang Photoelectric Technology Co., Ltd., a regional designer, manufacturer and distributor of LED lights serving commercial customers throughout Southern China since November 2016, at which time he led a syndicate of investments into the firm. Mr. Liu has since overseen the financials of Dongguan Zhishang as well as provided strategic guidance to its board of directors, advising on operational efficiency and cash flow performance. From March 2010 to October 2016, Mr. Liu was the Head of Finance at Feidiao Electrical Group Co., Ltd., a leading Chinese manufacturer of electrical outlets headquartered in Shanghai and with businesses in the greater China region as well as Europe.”
Dr. Suying Liu, Chairman and Chief Executive Officer of Mountain Crest Acquisition Corp., commented, “Playboy is a unique and compelling investment opportunity, with one of the world’s largest and most recognized brands, its proven consumer affinity and spend, and its enormous future growth potential in its four product segments and new and existing geographic regions. I am thrilled to be partnering with Ben and his exceptional team to bring his vision to fruition.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
These guys are good. They have a proven track record of success across multiple industries. Connections and money run deep with all of these guys. I don’t think they’re in the game to lose.
I was going to write a couple more paragraphs about why you should have a look at this but really the best thing you can do is read this SEC filing from a couple days ago. It explains the situation in far better detail. Specifically, look to page 137 and read through their strategy. Also, look at their ownership percentages and compensation plans including the stock options and their prices. The financials look great, revenue is up 90% Q3, and it looks like a bright future.
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
I’m hesitant to attach this because his position seems short term, but I’m going to with a warning because he does hit on some good points (two are below his link) and he’s got a sizable position in this thing (500k+ on margin, I think). I don’t know this guy but he did look at the same publicly available info and make roughly the same prediction, albeit without the in depth gambling or cannabis mention. You can also search reddit for ‘MCAC’ and very few relevant results come up and none of them even come close to really looking at this thing.
https://docs.google.com/document/d/1gOvAd6lebs452hFlWWbxVjQ3VMsjGBkbJeXRwDwIJfM/edit?usp=sharing
“Also, before you people start making claims that Playboy is a “boomer” company, STOP RIGHT THERE. This is not a good argument. Simply put. The only thing that matters is Playboy’s name recognition, not their archaic business model which doesn’t even exist anymore as they have completely repurposed their business.”
“Imagine not buying $MCAC at a 400M valuation lol. Streetwear department is worth 1B alone imo.”
Considering the ridiculous Chinese growth as a lifestyle brand, he’s not wrong.
Current Cultural Significance and Meme Value: A year ago I wouldn’t have included this section but the events from the last several weeks (even going back to tsla) have proven that a company’s ability to meme and/or gain social network popularity can have an effect. Tik-tok, Snapchat, Twitch, Reddit, Youtube, Facebook, Twitter. They all have Playboy stuff on them. Kids in middle and highschool know what Playboy is but will likely never see or touch one of the magazines in person. They’ll have a Playboy hoodie though. Crazy huh? A lot like GME, PLBY would hugely benefit from meme-value stock interest to drive engagement towards their new business model while also building strategic coffers. This interest may not directly and/or significantly move the stock price but can generate significant interest from larger players who will.
Bull Case: The year is 2025. Playboy is now the world leader pleasure brand. They began by offering Playboy licensed gaming products, including gambling products, direct to consumers through existing names. By 2022, demand has skyrocketed and Playboy has designed and released their own gambling platforms. In 2025, they are also a leading cannabis brand in the United States and Canada with proprietary strains and products geared towards sexual wellness. Cannabis was legalized in the US in 2023 when President Biden got glaucoma but had success with cannabis treatment. He personally pushes for cannabis legalization as he steps out of office after his first term. Playboy has also grown their brand in China and India to multi-billion per year markets. The stock goes up from 11ish to 100ish and everyone makes big gains buying somewhere along the way.
Bear Case: The United States does a complete 180 on marijuana and gambling. President Biden overdoses on marijuana in the Lincoln bedroom when his FDs go tits up and he loses a ton of money in his sports book app after the Fighting Blue Hens narrowly lose the National Championship to Bama. Playboy is unable to expand their cannabis and gambling brands but still does well with their worldwide lifestyle brand. They gain and lose some interest in China and India but the markets are too large to ignore them completely. The stock goes up from 11ish to 13ish and everyone makes 15-20% gains.
TL;DR: Successful technology/e-commerce investment firm took over Playboy to turn it into a porn, online gambling/gaming, sports book, cannabis company, worldwide lifestyle brand that promotes sexual wellness, vetern access, women-ownership, minority-ownership, and “pleasure for all”. Does a successful online team reinventing an antiquated physical copy giant sound familiar? No options yet, shares only for now. $11.38 per share at time of writing. My guess? $20 by the end of February. $50 by EOY. This is not financial advice. I am not qualified to give financial advice. I’m just sayin’ I would personally use a Playboy sports book app while smoking a Playboy strain specific joint and it would be cool if they did that. Do your own research. You’d probably want to start here:
WARNING - POTENTIALLY NSFW - SEXY MODELS AHEAD - no actual nudity though
https://s26.q4cdn.com/895475556/files/doc_presentations/Playboy-Craig-Hallum-Conference-Investor-Presentation-11_17_20-compressed.pdf
Or here:
https://www.mcacquisition.com/investor-relations/default.aspx
Jimmy Chill: “Get into any SPAC at $10 or $11 and you are going to make money.”
STL;DR: Buy MCAC. MCAC > PLBY couple weeks. Rocketship. Moon.
Position: 5000 shares. I will buy short, medium, and long-dated calls once available.
submitted by jeromeBDpowell to SPACs [link] [comments]

The Complete Story of the Borderlands (thus far)

Hello everyone. A few years ago I posted a complete summary of the Borderlands games up to Borderlands 3. Today I am back to update the story summary with all of the new events and lore revealed in Borderlands 3. That original post can be found here. If I missed anything or got something wrong, please comment down below so I can amend it.
Be warned there are MAJOR SPOILERS ahead for Borderlands, Borderlands: The Pre-Sequel, Borderlands 2, Tales From the Borderlands, Borderlands 3, DLC expansions, and the future of the series. Without further ado, here it is, the complete story of the Borderlands franchise!
Lore
Long ago, an ancient alien race known as the Eridians inhabited the universe. Originating from the planet of Nekrotafeyo, Their technological advancements far exceed anything the modern universe has been able to create thus far. The Eridians created Guardians, mechanical constructs, to protect their race and caches of technology, riches and weapons, known as Vaults. Powerful women imbued with supernatural powers known as Sirens begin to appear at some point. Only 7 Sirens can exist in the universe at a time, and when one dies, her unique powers are passed to another individual. Of the 7 known Siren Powers, we have seen 5 of them; Phaselock, Phaseshift, Phasewalk, Phasetrance, and Phaseleach.
At some point in their history, the Eridians encountered an immensely powerful interdimensional creature called The Destroyer. The Destroyer threatened all of creation, and in a final effort to stop it from destroying the universe, the Eridians sacrificed their race to trap the beast inside The Great Vault, a massive Vault the size of a planet. Nyriad, a Siren, completed the sealing of the Great Vault through use of a Powerful Machine on Nekrotafeyo. Following this, Nyriad, in an effort to prevent her Phaseleach powers from transferring to a new host, locked herself in the Vault on Nekrotafeyo to die. The Phaseleach powers would not be transfered to a new host upon her passing.
The Great Vault would later become known as the planet of Pandora, with her moon, Elpis serving as the Great Vault’s key. In an effort to keep the Destroyer dormant, a feeding hole was constructed through which sacrifices would be made every 200 years. A Vault Monster known as The Warrior was left behind on Pandora to protect the Great Vault, and a Vault Monster known as The Sentinel was left on Elpis to hold knowledge of the Great Vault’s purpose.
Fast forward millions of years to modern times. Humanity develops faster than light travel and begins to explore the galaxy. Typhon DeLeon, seeking a life greater than that of his turd farming parents, sets out on a universe-wide expedition to search for fame and glory. He discovers an Eridian Vault on the planet of Promethea. He sells the Vault's contents to a small company known as Atlas to fund further searches for Vaults. Typhon DeLeon would gain notoriety as the first Vault Hunter.
The riches within the Promethean Vault allow Atlas to become the largest and most powerful corporation in the galaxy. They establish their corporate headquarters on the Promethea and begin to explore and settle new worlds, one of which is Pandora. The Dahl Corporation arrives on Pandora soon after, and expands it's mining operations to the planet and her moon, while Atlas rules over its Pandoran settlements with its elite military unit, the Crimson Lance. The Corporate Wars, fought between massive corporations over resources began sometime after.
During DeLeon's travels, he meets a woman named Leda, with whom he accidentally discovers the ancestral homeworld of the Eridians, Nekrotafeyo, while making love. The couple would conceve their children within the Vault after opening it and slaying the Vault Monster within. Leda gives birth to conjoined twins, whom Typhon would separate so that they could survive, unbeknownst to the fact that they had absorbed the Phaseleach Siren powers of Nyriad. The twins were named Troy and Tyreen, and would later become known as The Calypso Twins. At some point of their childhood, Leda would be accidentally killed by Tyreen while exercising her Siren powers, resulting in Typhon becoming a stricter father. The twins would later escape from their protective father, fleeing the planet.
Pandora is bustling. Research facilities, mining stations and trade posts spring up overnight. A global network known as the ECHOnet is established, linking the planet’s populace. Little did the inhabitants of Pandora know, however, that they had settled during the planet's seven year winter. When the summer rolled around and the local fauna came out of hibernation, a nearly planet-wide exodus occurred. Those who couldn't leave took up shelter. The planet became a lawless frontier nearly overnight, with Dahl abandoning their facilities and letting loose the prisoners they had employed as slave labor. Hector, and his battalion are trapped and left in a mine on Pandora during Dahl’s exodus. Atlas abandons their the top-secret Gortys Project, which hopes to control the mysterious Vault of the Traveler, and locks away various pieces of the project across their facilities all over Pandora.
In the year 2873, 2 years before the events of the first game, Patricia Tannis, who was employed by Dahl, had uncovered fragments of a Vault Key, confirming the suspicion that a Vault was present on Pandora. The key was stolen by bandits and spread across Pandora. Speak of the Vault swept across Pandora...
Meanwhile, on Elpis, the situation was not much better. Dahl’s military force, led by Colonel Zarpedon denounced their ties to Dahl following Zarpedon’s encounter with the Vault on the moon. The military force became known as the Lost Legion and swore to protect the Vault. Extensive mining efforts by Dahl on the surface led to what is known as "The Crackening". The moon burst, opening great chasms and lava flows. The destruction of their mining facilities and the mutiny commited by Zarpedon forced Dahl to abandon Elpis. They fled the Pandora system shortly after.
With the moon under the control of a crazed military legion and Pandora, a lawless frontier, all seemed to be lost for the system, until...
Borderlands
The year is 2875. Four Vault Hunters; Roland, Mordecai, Brick and Lilith arrive at the small town of Fyrestone. Led by a mysterious ”Angel”, the Vault Hunters slowly begin clearing out local bandit populations until they encounter a bandit boss known as Sledge. Having killed Sledge, the Vault Hunters retrieve an Eridian artifact which is revealed to be part of the Vault Key. At the same time, Commandant Steele, acting Crimson Lance Commander on Pandora declares rule over the planet and demands any Eridian artifacts be turned over to the Crimson Lance.
The Vault Hunters travel to the city of New Haven, one of the largest surviving civilizations on the planet and learn about the location of Patricia Tannis. Tannis directs the Vault hunters to the next three pieces of the Vault Key, during which they encounter the Crimson Lance. Upon killing the bandit boss Flint who is believed to have the final Vault Key piece, it is revealed that Tannis had the final piece and was working with the Crimson Lance all along. Steele disables the ECHOnet and the Vault Hunters set out to the Crimson Enclave, a Crimson Lance base, to rescue Tannis.
Upon saving Tannis and reactivating the ECHOnet, Tannis sends the Vault Hunters after Steele who is attempting to open the Vault. The Vault Hunters fight through Lance and Guardians alike to reach The Vault just before Steele opens it. Upon opening the Vault, Steele is immediately killed by The Destroyer an ancient alien that was housed inside the Vault. The Vault Hunters kill the beast and return the Key to Tannis, whilst it is revealed that Angel, the guide to the Vault Hunters has been communicating to them through a Hyperion satellite the whole time.
Events Leading up to The Pre-Sequel
The opening of the first Vault triggered the release of an element called Eridium, which slowly begins popping up all over the planet of Pandora. Detecting the release of the element, the Hyperion corporation begins to move into the Pandoran system.
The Vault Hunters are summoned shortly after by an ex-Lance officer known as Athena. Athena assists the Vault Hunters in striking down an already crippled Crimson Lance and their sole surviving general, General Knoxx, driving the Lance off of Pandora for good.
Meanwhile, a Hyperion experiment that was intended to rid Pandora of Vault Hunters goes awry when a reprogrammed CL4P-TP unit, better known as a Claptrap unit sparks a revolution among Claptrap robots. Hyperion contacts the Vault Hunters and asks for help in dealing with the problem. The Claptrap revolution is shattered and the Claptrap robots are returned to normal, or at least as normal as Claptrap robots can be.
2 years pass between the events of Borderlands and Borderlands: The Pre-Sequel
The Pre-Sequel
With the Crimson Lance all but defeated, Athena seeks work as a hired gun. She comes across a distress signal put out by a Hyperion engineer by the name of Jack in the year 2877 who reveals his position to be aboard a Hyperion space station known as Helios. The station is under attack by Zarpedon’s Lost Legion who hope to halt the progress of construction of the station above Pandora. Athena, as well as mercenaries Wilhelm, Aurelia Hammerlock, Timothy Lawrence (who has undergone facial reconstructive surgery to pose as Handsome Jack's doppelganger), Nisha, and Claptrap travel to Helios to rescue Jack and save the station.
The Lost Legion are repelled by the Vault Hunters, and Jack launches the crew to Elpis in search of a jamming signal which is preventing fast travel off of Helios. The crew encounters Janey Springs who helps them get to the city of Concordia, a former spaceport before The Crackening. After dispatching some scavengers, the team enters Concordia, meeting up with Roland, Lilith and Moxxi who assist them in disabling the jamming signal, allowing Jack to fast travel off of Helios.
Jack confronts the Meriff, mayor and sheriff on Concordia and kills him. He then formulates a plan to retake the station. The team head to an old Dahl factory and assemble a robot army to retake Helios. This raises concerns among Roland, Lilith and Moxxi, however they go along with Jack. Jack and the team travel to Helios with assistance from their robot army and confront Zarpedon who reveals the location of a Vault before being killed.
Elsewhere on Helios, Professor NakayamaA deranged Hyperion scientist begins working on an AI prototype which he hopes he will be able to use to cheat death and upload a patient's consciousness onto a computer.
Roland, Lilith and Moxxi turn against Jack, seeing he is going mad with power. They head after the Vault, hoping to claim it before Jack. Jack sends his crew back to Elpis in search of the Vault.
The team dispatches Eridian Guardians as they head deep into Elpis, eventually reaching the Vault Elesser, beating Roland, Lilith and Moxxi. They defeat the guardian, The Sentinel, and Jack arrives just in time to claim an artifact inside which gives him visions of a new Vault on Pandora, home to an even greater power. Lilith enters Elesser and smashes the artifact, scarring Jack and pushing him over the edge. Jack adopts the identity of Handsome Jack with a mask covering his scarred face. With the company of Hyperion in his control, he begins seeking out the Vault on Pandora.
Events Leading up to Borderlands 2
Jack, learns of a secret weapon hidden away inside of Claptrap, known as the H-Source. Jack sends his crew inside of Claptrap’s mind in order to retrieve it. The team fights throughout Claptrap’s subconscious, learning more about the robot than they could ever care to know, until finally retrieving the H-Source and returning it to Jack. Jack uses the code to destroy all Hyperion Claptrap units. He executes the Claptrap belonging to his crew and dumps him off in Windshear Waste where he is discovered by Sir Alistair Hammerlock.
Athena and Aurelia leave Jack at this time, both disgusted by his actions. Athena settles down with Elpis native Janey Springs. The couple moves to the town of Hollow Point on Pandora shortly after, and much to the chagrin of Janey, Athena continues in her mercenary ways. She almost immediately picks up a contract put out by a man named Felix, who hires her to protect his two adopted daughters.
Aurelia disappears, whilst Nisha, Wilhelm and Timothy Lawrence stay by Jack's side.
Jack’s takes over the Pandoran mining town of Lynchwood for his girlfriend Nisha. Wilhelm, Nisha and Jack attack the city of New Haven, prompting Roland, Mordecai, Lilith and Brick to defend the citizens while they evacuate. Jack kills Brick's dog, while Wilhelm nearly kills the Vault Hunters, driving them away. Wilhelm and Jack then board a train commandeered by Helena Pierce, leader of New Haven and execute her as well as the city's residents.
This loss of New Haven and his dog causes Brick to snap and murder a Hyperion informant that the Raiders had captured in order to get intel on Handsome Jack. Roland kicks Brick out of the Crimson Raiders. Mordecai isolates himself, while Roland and Lilith begin assembling an army of ex Crimson Lance soldiers under the banner of the Crimson Raiders to protect Pandora. They face initial resistance from Jack and are slowly pressed back to their headquarters in the city of Sanctuary.
Jack, utilizing Eridium to power his weaponry and having declared himself dictator of Pandora, begins sending out messages drawing new Vault Hunters to the planet in search of the Vault. Jack systematically kills off all new Vault Hunters that arrive on the planet.
3 years pass between the events of Borderlands: The Pre-Sequel and Borderlands 2.
Borderlands 2
A Vault Hunter team comprised of Axton, Maya, Salvador, Zero, Gaige and Kreig survive a train bombing and crash in Windshear Waste in the year 2880. They encounter Claptrap who leads them to Alistair Hammerlock in the small town of Liar’s Berg. All the while, Angel directs them and pledges to help defeat Jack. Hammerlock sends the Vault Hunters after clearing out local bandits, which opens the way for the Vault Hunters to travel to the city of Sanctuary. At Sanctuary, the Vault Hunters are informed that the Crimson Raider’s leader, Roland, has been captured by a bandit known as the Firehawk. The Vault Hunters confront The Firehawk, who turns out to be Lilith whose elemental Siren powers have been enhanced by the release of Eridium across the planet. Lilith sends them after another bandit tribe who has Roland, and upon freeing him, learn of a plan Roland has to defeat Jack.
The Vault Hunters attempt to recapture the Vault Key from a Hyperion train with the help of Mordecai and Tiny Tina, however they find Wilhelm, Jack’s enforcer instead. He is narrowly dispatched by the Vault Hunters, and a power core is retrieved off of him that Angel insists can be used to shield Sanctuary from Helios’s barrage of fire. The Vault Hunters return the core to the city, and upon plugging it in, the core drops Sanctuary’s shield. Helios opens fire on the city, prompting Lilith to teleport the city away.
With the city crippled, Angel begs to be forgiven, telling the Vault Hunters that Jack is using her to charge the Vault Key to open the Vault and release The Warrior, an ancient alien that will serve whoever releases it. Angel tells the team that if Jack opens the Vault he will destroy Pandora. Angel reveals where she is being held, in a Hyperion facility and urges the Vault Hunters to free her. The team, led by Roland, Mordecai and Lilith gather what they will need to assault the compound, recruiting Brick along the way. The team assault the Hyperion base and encounter Angel, who is revealed to be Jack’s Siren daughter. She tells the Vault Hunters to kill her to stop the key from being charged, and when they do, Jack kills Roland and captures Lilith in order to use her to finish charging the key. Following Angel’s death, her Siren powers are transferred to Tannis, who keeps her anointment of Siren powers a secret from the rest of the Crimson Raiders.
With Roland dead and Lilith captured, Mordecai and Brick lead the assault through the Eridium Blight to the Vault. The Vault Hunters arrive at the Vault just after Jack opens it and releases the Warrior. The Vault Hunters kill the Warrior and Jack and free Lilith. Lilith, wanting to destroy the Vault Key accidentally activates a map showing the locations of more Vaults all across the universe.
Events leading up to Tales from the Borderlands
The Vault Hunters split up, some traveling off planet to find new Vaults, others staying on Pandora, taking up mercenary work. During a game hunt with Sir Hammerlock, the Vault Hunters encounter Professor Nakayama holed up in a crashed Hyperion ship. Nakayama falls down a flight of stairs and dies. His body is recovered by traveler and collector Shade after the ship is looted by the Vault Hunters.
With Jack dead, a power vacuum is created on Helios. A Hyperion executive known as Saul Henderson takes control of the company, but he is murdered shortly after by Hugo Vasquez, who regains control of the company. At some point, Timothy Lawrence, as well as all of the other Handsome Jack doppelgangers are instructed to travel to The Handsome Jackpot, a massive casino space station, where they are trapped, facing the threat of being blown up by a injected bomb.
It is unknown how many years pass between the events of Borderlands 2 and Tales from the Borderlands.
Tales From The Borderlands
NOTE: Not all events in Tales From the Borderlands are canon. While the overarching story is canon, certain events, such as characters that died or survived or minor details may differ from playthrough to playthrough. Gearbox has not confirmed which events from the game are canon, or if certain characters died or are still alive.
In the city of Hollow Point, three con-artists, Felix and his two adopted daughters, Fiona and Sasha, set up a con involving a fake Vault Key. Fiona delivers the fake Key, built by Felix, to Sasha and her boyfriend August.
At the same time, a cybernetic enhanced Hyperion middle manager by the name of Rhys, seeking a promotion from Henderson, is shocked to find him dead, launched out of an airlock by Vasquez. Vasquez demotes Rhys to Assistant-Vice Janitor but not before letting a potential deal with a Vault Key slip. Rhys, angered by Vasquez, recruits his friends Vaughn and Yvette to interrupt the deal and get the Vault Key. They travel to Pandora where the face bandits in the town of Prosperity Junction. Yvette sends down a Loader Bot to help them. The Loader Bot flies away, dispatching the last of the bandits upon Rhys's order.
Rhys and Vaughn enter The World of Curiosities where they find the taxidermied body of Professor Nakayama. Rhys recovers a data chip off of the body before they meet Shade, who introduces them to August and Sasha, the owners of the Vault Key.
The deal goes awry when Bossanova, a dub-step loving bandit boss, and Zero, crash into the World of Curiosities in the heat of battle. The fake Vault Key is smashed and Bossanova takes the money and escapes, followed by Zero. Amidst the confusion, Rhys and Vaughn try to hijack Felix's caravan. The two are taken prisoner by Fiona, Sasha and Felix. Hoping to prevent being tossed out of the caravan, they reveal they can track the money. The two sides form a temporary alliance. Rhys, hoping to find the money, plugs the recovered data drive into his head and collapses, while Vaughn successfully tracks the money to an abandoned Atlas warehouse.
Rhys comes to and they form a plan to recover the money from Bossanova who offers it to whomever wins his death race. Zero crashes the party and kills Bossanova, and just as the crew are about to get the money, it is captured by Felix who betrays Fiona and Sasha. Depending on your choices during the game, Felix will be blown up by the rigged case, or will toss it and escape. Either way, the money is destroyed. The group begins searching the arena for something of value. Rhys stumbles into a cellar which contains rare Atlas treasure. Fiona and Rhys each obtain a mysterious artifact that, when joined together, displays a map to a Vault.
A construct of Handsome Jack appears to Rhys, threatening to kill him. Rhys, obviously startled, tells Jack that he is dead and is merely a hologram. They infer that Jack's consciousness was aboard the data drive he took from Nakayama. Meanwhile, Fiona, Sasha and Vaughn uncover the location of a secret Atlas facility which they hope will lead them to the Vault.
The team meets back up with Loader Bot, and travel to Hollow Point for repairs to the caravan. They are shot at by the moonshots on Helios, and Rhys and Vaughn are separated from Fiona and Sasha.
Rhys and Vaughn travel across the desert until they encounter Vasquez, furious at Rhys for the blown Vault Key deal. Rhys and Vaughn escape thanks to help from Jack and Loader Bot.
Fiona and Sasha arrive at Hollow Point, and with the help from Scooter, repair the caravan. The sisters are attacked by two goons whilst looking through their old home; Kroger and Finch. They escape from Kroger and Finch and run into Athena, whom they also narrowly escape from. The sisters are reunited with Rhys, Vaughn and Loader Bot, and they leave for the abandoned town of Old Haven, where the Atlas facility is located.
They discover an Atlas facility hidden underneath the town, but are ambushed by Vasquez and August. Rhys and Fiona take their artifacts and join them with a machine deep in the facility, all whilst Vaughn and Sasha are held at gunpoint. The machine connects the artifacts and releases an object known as Gortys, a large sphere. Rhys triggers the facilities security system, deploying drones. They meet up with Vaughn and Sasha amidst a firefight between August's goons and the facility's security drones, and manage to escape. Outside of the facility, the team run into a bandit boss by the name of Vallory who orchestrated the Vault Key deal. August and Vasquez emerge from the facility and are interrogated by Vallory, who kills Vasquez and demands that Fiona and Rhys hand over Gortys. Vallory attempts to execute Fiona before she is stopped by Athena, who scares off Vallory, her son August and their goons.
Rhys activates Gortys, and she reveals that she can locate and control the Vault of the Traveler, but needs a few upgrades first. Athena joins the crew as they set off for Gortys' first upgrade.
Along the way, Jack, who has been berating Rhys since revealing himself, and Rhys form a hasty alliance, although Rhys never fully trusts Jack.
The team arrives at an Atlas biodome situated far out in the tundra. They encounter an Atlas scientist named Cassius who reveals where the upgrade they are seeking is located. The team splits up, with Vaughn, Loader Bot and Gortys staying behind with Cassius, while Rhys and Sasha seek out the Atlas Security Station, and Fionna and Athena go after the upgrade.
Fionna and Athena recover the upgrade and are attacked by Vallory upon meeting back up with everyone. The group is separated once again across the facility. Rhys meets up with Sasha and Loader Bot and they attempt to rescue Gortys who is being pursued by August. Fionna, elsewhere, finds Athena fighting Brick and Mordecai, however they are both incapacitated. Vallory gathers the prisoners and tells them that they are working for her now to try and recoup her losses from the failed Vault Key deal. Athena is hauled off by Brick and Mordecai, who Vallory reveals were hired to remove her from the picture. Gortys reveals that her last upgrade is on Helios station in Jack's old office.
Back in Sanctuary, Athena recounts the events of the presequel to Lilith while being interrogated. Lilith orders her execution, but Athena is saved when a mysterious Guardian known as The Watcher tells Lilith that there is a war coming, and that they are going to need all the Vault Hunters they can get. Lilith, having already sent Gaige and Axton to Epitah in search of new Vaults, contacts them and tells them to spare the life of Aurelia, whom they found on the planet.
Fionna, Sasha, Loader Bot, Gortys, and August travel to Hollow Point to seek help from Scooter and Janey. Meanwhile, Rhys, Kroger and Finch travel back to Old Haven to recover the face of Vasquez, which Rhys says will let him digistruct a disguise to get them into the station. Vaughn is left at the biodome with Cassius. They return to Hollow point, and the team, along with Scooter, launch to Helios. Along the way, the rocket sucks up the corpse of Henderson, which requires immediate attention. Fionna and Scooter go outside to detach the rockets, but Scooter is caught and sacrifices himself to keep the mission going.
The team arrives on Helios, and Rhys, disguised as Vasquez, encounters a furious Yvette. Rhys knocks her out, out of fear of compromising the mission, while Fionna and Gortys attempt to infiltrate A Hyperion tour to gain access to Handsome Jack's office. When that plan goes awry, Jack reveals to Rhys that there is a hidden trapdoor into his office. Rhys, Fionna and Gortys meet up below Jack's office, where Rhys enters the office and retrieves the upgrade. Here, Rhys claims the deed to the Atlas corporation, which Jack has been holding onto since destroying the company. Jack convinces Rhys to sit in his chair, and either traps him and uploads himself into Helios's computer, or convinces Rhys to upload Jack of his own volition. EIther way, Jack now has control of Helios station, and tells Rhys that he is going to graft an endoskeleton into him so he’ll have a new body to control, however Rhys escapes.
Rhys encounters Yvette, who he explains to that Jack has control of the station. Yvette joins them as her and Rhys head for the reactor core while Fionna and Gortys are ordered to evacuate back to the shuttle.
Fionna and Gortys encounter August who leads them back to the shuttle, where they are betrayed by Finch and Kroger, who take Sasha, Gortys and her final upgrade.
Rhys and Yvette enter the reactor core, where Jack tries to stop them, however they successfully shut down the core, triggering a meltdown. The entire station is evacuated, and Loader Bot sacrifices himself to launch Yvette and Rhys's escape pods. Fionna escapes at this time, as does August.
With Helios falling out of the sky, the scattered crew lands in what appears to be the Eridium Blight. Rhys makes his way to Jack's shattered office, where Jack manages to jump back into Rhys. Rhys's mechanical arm is skewered on a piece of metal, and he rips it off, as well as digging his cybernetics out of his head, despite Jack's pleading. Rhys tears out his echo-eye, and either destroys the device or holds onto it. Either way, Jack is no longer a threat to Rhys or the crew.
Elsewhere, Fionna emerges from her escape pod, and begins searching for her sister. A fleeing bandit informs her that Vallory upgraded Gortys and that the Vault was opened. Fionna picks her way across the wreckage, finding Vallory shooting a rocket launcher off into the distance. She attempts to confront Vallory, but is stopped by Finch who says that her sister put up a fight. Fionna kills Finch and confronts Vallory, who says that they need to destroy Gortys (now a gigantic robot) because she is keeping the Vault monster on Pandora. Vallory is smashed and Fionna rushes over to the launcher and aims it at Gortys. Sasha appears and helps her, and the two destroy the beacon atop Gortys, which releases the Traveler..
With Gortys seemingly destroyed and their adventure over, Fionna and Sasha return to their old ways in Hollow Point, while Rhys travels back to Cassius's facility and is outfitted with new cybernetics. Fiona and Rhys receive ECHO beacons roughly a year later, which leads them to the town of Prosperity Junction, where the whole adventure started. They are both kidnapped by a mysterious Stranger, who demands they retell their entire story, from the Vault Key deal to the opening of the Vault.
They both tell their stories as they travel back toward the wreckage of Helios, where the Stranger turns them over to Kroger, in exchange for a captured bandit. Kroger threatens to kill Fiona, but is strangled to death by the Stranger. The bandit reveals himself to be Vaughn, who has adopted the leadership of the surviving Hyperion employees.
Vaughn leads Rhys and Fiona back to his home on Helios with the Stranger in tow, while explaining how Cassius helped him escape from the Atlas biodome following Vallory's ambush. Vaughn made his way to the wreck of Helios and began organizing the survivors.
Back at Helios, Rhys, Fiona and Vaughn interrogate the Stranger, who reveals himself to be Loader Bot. Loader Bot explains that he survived the crash of Helios and witnessed Fiona and Sasha destroy Gortys. Betrayed, he transferred himself into Jack's exoskeleton and formulated a plan to rebuild Gortys. He captured Rhys and Fiona to better understand what happened, but with the air cleared, Loader Bot revealed his plan. He scavenged up Gortys's parts and hopes to reactivate her, this time with proper assistance from Rhys and Fiona this time.
Vaughn shares a plan to defeat The Traveler, a massive Vault monster that has teleportation abilities. He tasks Fiona and Sasha with detonating a bomb inside the monster to cripple it, while Gortys will fight the monster into position in front of Helios's moonshot cannon.
Fiona recruits a team of people to help. Gortys is reassembled and the Vault of the Traveler appears. Gortys is adamant about fighting The Traveler again, however Rhys reassures her that this time will be different. The team forces The Traveler to teleport, at which point Fiona and Sasha jump the caravan into it with a bomb. Inside of the monster, Fiona plants the bomb, however as they make their escape, the detonator fails to work. Sasha sacrifices herself to detonate the bomb while Fiona escapes. The bomb is detonated and Gortys wrestles The Traveler in front of the moonshot, where The Traveler is blasted apart.
The team finds Sasha dead, but she is resuscitated by one of Felix's gadgets. While the team begins scavenging loot, Fiona and Rhys head toward the Vault, reminiscing about their adventure and Rhys's attraction to Sasha. They enter the Vault and head up a staircase leading to a chest. They open it together and disappear as they Vault teleports them away.
Events leading up to Borderlands 3
It is unknown what happens to Rhys, Fiona, Sasha, Vaughn, and the other Tales characters at this time. What we do know is that whatever Rhys found inside the Vault allowed him to rebuild the Atlas corporation with help of Zero. Vaughn stays on Pandora with his clan of bandits within the remains of Helios.
Colonel Hector and his Dahl Battalion escape the mine they were trapped in at some point after it was discovered by Cassius, and upon finding out Pandora is a desolate wasteland, become hellbent on creating the paradise the Dahl Corporation promised them long ago. The New Pandora military clear Vaughn’s bandit gang out of the remains of Helios and attack the Crimson Raiders’ base of Sanctuary with a toxic gas which leads to rapid growth of plant life, created by Cassius.
Lilith and the Crimson Raiders are forced to flee Sanctuary, and come across Vaughn in a bandit outpost known as The Backburner. They team up to stop Hector. The Raiders come across Cassius at the site of the collapsed mine where Hector and the New Pandoran army were trapped, and upon learning that the gas is being used for evil, Cassius agrees to help make an antidote. Hector floods the facility with gas, infecting Cassius who must be killed so that the Raiders can make an antidote. Cassius’ blood is harvested and an antidote is created. The Raiders assault Sanctuary, now overgrown with plants. Hector has ingested the gas, mutating him into a monster who consumes the Vault Key and Sanctuary. Lilith has no choice but to destroy the floating city, killing Hector and scattering the Vault Key somewhere in the Pandoran desert.
Now without a base, Ellie, sister of Scooter, is tasked with building a new base of operations for the Raiders, the Sanctuary III spaceship (don’t ask what happened to Sanctuary II)
Pandora experiences a period of (relative) peace, with the corporations gone and Hector’s New Pandoran army defeated. The Crimson Raiders mostly dissolve, with the Vault Hunters going their separate ways. Maya retires to the ancestral Siren world of Athenas to train a girl who will become a new Siren, Ava, Gaige becomes a wedding planner, Kreig secludes himself in a cave to mend his mind and conflicting personalities, and Axton and Salvador become game show hosts.
The Calypso Twins begin spreading their gospel about the Great Vault over the ECHOnet, gaining a large following. They find that the bandits and psychos of Pandora are especially susceptible to their propaganda, and the various bandit clans of the planet begin to unite under them, becoming known as The Children of the Vault. The sheer number of bandits and psychos following the Twins alarms Lilith, who begins to reunite the Crimson Raiders to fight back.
7 years pass between the events of Borderlands 2 and Borderlands 3.
Borderlands 3
It is the year 2887. Lilith sends out a distress call for new Vault Hunters, attracting FL4K, Moze, Zane and Amara, a Siren, to Pandora, where they help Lilith assault a Children of the Vault base. Lilith tasks them with finding the Pandoran Vault Key that was lost following the destruction of Sanctuary. The team encounters Vaughn, who helps them recover the Key, which directs them to the ecumenopolis of Promethea. Before they can board Sanctuary III however, Lilith’s Siren powers are leached by Tyreen in an ambush. The Children of the Vault take off to Promethea, where they believe the Great Vault is located.
The Crimson Raiders follow them to Promethea where they find the planet under siege by the Maliwan Corporation, led by Katagawa Jr.. The Raiders make contact with Rhys, now CEO of the reformed Atlas, who requests their help breaking the Siege. The Raiders travel down to the surface and successfully hold off Maliwan forces, which have allied themselves with the Children of the Vault. Rhys directs the Raiders to Athenas, where part of the Promethean Vault Key is under protection of Maya and the Sages. The Crimson Raiders travel to Athenas and repel the Maliwan assault there, claiming a piece of the Promethean Vault Key and recruiting Maya and Ava.
The Raiders rejoin the fight on Promethea and manage to recover the other pieces of the Vault Key after killing Katagawa Jr. They travel to the Promethean Vault, believing it to be the Great Vault that the Twins are seeking. Inside the Vault however, they find a Vault Monster, The Rampager, and not the Great Vault. Tyreen and Troy arrive at the Vault after the Vault Hunters kill the beast, and Tyreen leaches the Rampager’s energy, revealing their plan to absorb the powers of Vault Monsters. Maya is killed while attempting to save Ava from the Calypso Twins.
The Crimson Raiders regroup on Sanctuary III. Tannis suggests that the Raiders slay the Vault Monsters before Tyreen can leach their energy. The Crimson Raiders travel to the swamp planet of Eden-6, headquarters of the Jakobs corporation. There, they meet Wainwright Jakobs, heir to the Jakobs corporation. He informs the Vault Hunters that Alistair Hammerlock, his lover, has been captured by his sister, Aurelia, who has claimed the Jakobs corporation with help of the Children of the Vault. The Vault Hunters rescue Alistair, acquire the pieces of the Eden-6 Vault Key, and confront Aurelia in Jakob’s Manor, killing her. They open the Vault hidden beneath the manor, and kill The Graveward before Tyreen can leach the monster’s power. Infuriated, she takes Tannis captive.
The Raiders pursue the Twins back to Pandora, where they rescue Tannis from bandit bosses, Pain and Terror. It is here that Tannis reveals her Siren powers to the Raiders. Troy begins the process of opening the Great Vault, activating its Vault Key, the moon of Elpis, which begins to tear Pandora apart. The Raiders assault the Children of the Vault headquarters, and kill Troy who is leaching his power from Tyreen. Upon killing him, Troy’s Siren powers, which were in turn stolen from Maya, are passed onto Ava. Tyreen escapes before the Vault Hunters are able to kill her.
The Vault Hunters are shortly contacted by Typhon DeLeon, who summons them to Nekrotafeyo. When the Vault Hunters meet the first Vault Hunter, he explains to them that Pandora is the Great Vault, and that if Tyreen wakes the Destroyer, she will be able to leach its powers and become the most powerful Siren in existence. He points the Vault Hunters to the Machine, the massive engine that sealed the Destroyer away in Pandora long ago. With the Pandoran, Promethean, Eden-6 and Nekrotafeyo Vault Keys, the Machine can be reactivated and the Destroyer can be sealed away once again. Before the Machine can be activated however, Tyreen teleports onto the planet, disabling it and mortally wounding her father, Typhon. Typhon tells the Vault Hunters not to be the last of their kind before succumbing to his injuries.
The Vault Hunters chase Tyreen back to Pandora just as she leaches the power of the Destroyer, merging with it. The Vault Hunters fight hard and eventually defeat Tyreen the Destroyer, which returns Lilith’s Siren powers. Lilith, in an effort to stop the Great Vault from being opened and destroying Pandora, sacrifices herself, flying up to Elpis and branding the moon with the firehawk symbol. Pandora, and the universe is saved.
Events leading up to Borderlands 4(?)
Following the battle, the Moxxi and the Vault Hunters travel to the Handsome Jackpot where they find Timothy Lawrence. After Hyperion collapsed, the station fell into chaos. Jack’s former court jester, Pretty Boy has gained control of the station, and is seeking Timothy’s “winning hand” access, which would allow him to take control of the Loaderbot factory deep within the station’s bowels. The Vault Hunters defeat Pretty Boy, and Moxxi agrees to go on a date with Timothy Lawrence.
Elsewhere, on the frozen world of Xylourgos Wainwright and Hammerlock prepare their wedding, planned by Gaige. It is briefly interrupted by a fanatic cult worshipping the still beating heart of a long dead Vault Monster, but it is nothing the Vault Hunters cannot deal with.
Tannis, in an effort to study the minds of psychos, begins examining Kreig’s broken mind, and helps him come to terms with what's happened to him and Maya’s death, bringing him back into the fold.
THE END
So far...
I believe this is the most comprehensive story of the Borderlands Series so far. If I missed anything or got anything wrong, please correct me in the comments! Thanks for reading everyone!
submitted by Moldeyawsome12 to Borderlands [link] [comments]

Looking back on a year of Nano development - Presented by NanoLinks

I think this list speaks for itself. Thank you for this year Nano community and see you in 2021 for even more fun! We are only getting started 🚀


u/iB0mmel
submitted by Joohansson to nanocurrency [link] [comments]

A goodbye letter for the anti-President. Written by Michael D’Antonio.

I thoroughly appreciated reading this opinion piece. So much so that I’ve linked it and am pasting the article here as well.
A goodbye letter for the anti-President
Dear Donald,
When we first met in 2014, I was a year into research for the biography I was writing about you. I knew about your stern father, your exile to military school at a tender age and your tendency to spin dramatic fantasies. I knew that you considered life a battle for survival and humans to be "vicious" by nature.*
In your Trump Tower stronghold, you were attended by aides who looked like soap opera stars and surrounded by ego-boosting emblems: a wall of framed magazine covers, each featuring your face; a boxer's championship belt given to settle a debt; a stack of clippings delivered with a note that read, "Dad, FYI -- All great press. Ivanka." These totems of greatness, which I haven't seen in the quarters of other super-rich Americans, made me think of you as desperately, and perhaps dangerously, insecure.*
In five interviews that lasted about 10 hours total, you would heighten my fear that despite a life spent in unending luxury and privilege, no amount of wealth and power would move you off the life-is-warfare view. Even worse, you told me that you might run for president because Twitter fans said you should (I wasn't surprised by your ambition and, given your celebrity, I thought you might win). Then, as we stood to inspect a framed letter you had received from the disgraced Richard Nixon, you said his only problem was that he had left office for the good of the country. In your view, he should have stayed and fought.
*You ran for president and you won. And as you visited upon the country more pain than Nixon ever did, you fought on. Unrelenting in your aggression, lies and cruelty, you presided over four years of chaos and conflict provoked by your words and deeds. Though impeached, you escaped conviction and stayed in office to redouble your commitment to ego-driven chaos.
As you refused to mount a serious federal response, the Covid-19 death toll surpassed 400,000. Defeated in your bid for reelection, you spun lies that created an alternative reality so powerful that hundreds of your followers formed a mob that carried out a bloody attack on the United States Capitol. Many there intended to overturn the election, which you had repeatedly claimed was invalid due to fraud that in fact had not occurred.*
In the attack, which was televised by news networks and livestreamed on social media, five people -- including one Capitol police officer -- would die. A DC Metro Police officer, who had been Tasered several times, heard one of your followers say, "Kill him with his own gun." Although Congress reconvened after the mob was driven out, you stand disgraced as the only president in US history to be impeached twice, and all I can think is that you had finally made your narcissistic nightmare of a constant battle against vicious enemies come true for us all.
Your dangerous narcissism was not widely noted when I interviewed you, but it seemed, to me, to be the hallmark of your personality. I consulted experts and learned that this grandiosity was likely a defense mechanism against a fear of shame and rejection. I came to believe this fear was installed by your father, who, when you were a child, demanded you be a "killer" and a "king." When you failed to meet his expectations and became a troublemaker, he exiled you to military school, at age 13. Talk about a scarring experience.
The title of my book, "Never Enough," pointed to your endless drive to prove your superiority, which, ironically, led to bankruptcies, divorces and legal defeats. It's likely these failures provoked the same sense of shame and humiliation that you must have felt as a rejected child. You once told me you hated to reflect on the past, but in refusing to do this, you were bound to repeat your mistakes. No matter how much you achieved, it was never enough. And so, you went too far. (For more on this see what your psychologist niece, Mary Trump, wrote in her 2020 book, "Too Much and Never Enough: How My Family Created the World's Most Dangerous Man.")
As President, your weaknesses posed terrible threats to the country. Your many failures at running businesses such as casinos or the airline Trump Shuttle showed that you were not a nimble thinker capable of leading complex operations. The Covid-19 pandemic has only made this glaring incompetence crystal clear -- and despite your efforts to deflect the blame, the country's death toll speaks for itself. More than 400,000 people have died from Covid-19 in the United States -- more than any other country in the world, according to Johns Hopkins University.
Having seen your inability to recognize others as human beings, I have not been shocked by your indifference to the deaths of your fellow citizens. Nor have I been surprised by your encouragement of violence. Violence was what I always expected from your presidency. I just didn't know what form it would take.
The power of your methods was obvious during your 2016 campaign, when you lied in a way that separated your most ardent followers from reality itself. You promoted many of your old conspiracy theories about 9/11 and climate change and added new ones on the fly. (When an attendee asked -- after first stating as fact that Obama was Muslim and not American -- about the wildly untrue idea that Muslims were running secret training camps in the United States to kill people, you refused to shoot down his claims, promising instead to "look at that."
You also whipped people into a frenzy of hatred by describing opponents, critics and the free press as enemies. I recalled reading how your first wife, Ivana, had said you kept a book of Hitler's speeches near your bed. You once corrected a reporter, telling her it was "Mein Kampf" instead (though Marty Davis, who gave Trump the book, told Vanity Fair it was a book of speeches).
For four years in office, you functioned as a kind of anti-President, inflaming rather than calming passions and attacking rather than negotiating, all while demanding adoration from your Cabinet and constant attention from the media. Having ordered aides to think of each day as an episode in a TV show before you even took office, you tried to gin up as much drama as possible.
As President, you used the authority of your office to spread baseless claims about voter fraud, former President Barack Obama and even of a friendship between former President Bill Clinton and Jeffrey Epstein, the convicted sexual predator who was your Palm Beach neighbor and friend, to name a few. Many of your followers abandoned reason and dove headfirst into the QAnon conspiracy theory movement, which reveres you as a savior and regards the government and much of the news media as evil. Many of those who attacked the Capitol brandished Q symbols along with Trump flags, Jesus banners and the Confederate stars and bars -- a mix of powerful symbols that shows the breadth of your influence.
Before the attack, you were among many who called for a big crowd of protesters to stop the Congress from affirming your election defeat. After your lawyer Rudy Giuliani, your namesake son ginned up the crowd, and they heard you call for them to march on the Capitol.
"You have to show strength," you said, "and you have to be strong." You promised to go with them but chose instead to view the destruction on TV. I wondered if you understood that the violence that unfolded was real, and not something made for television. Did you order Cokes as you watched? Did you eat popcorn?
I can imagine you snacking because you have played with violence, both real and imagined, for so long that you must be inured you to it. It all started back in the 1970s when you began employing armed guards-chauffeurs, for no apparent reason. I think it was because you enjoyed the sense of menace they added to your presence.
During your 2016 campaign one of your security guards roughed-up a picketer outside Trump Tower in New York, while another physically forced reporter Jorge Ramos out of a news conference in 2015. At one rally you told followers, "If you see somebody getting ready to throw a tomato, knock the crap out of them." When a loud protester disrupted one of your other campaign rallies, you said, "I'd like to punch him in the face."
Your tough guy image was embraced by followers who traded memes in which you were drawn to look like a superhero or shown brandishing weapons Rambo-style. Your avatar punched out a figure labeled with the CNN logo. Add this to the bigotry you expressed in words and images, which you shared with millions of people on Twitter, and a combustible mix was created. (Remember posting an image of Hillary Clinton, along with a Star of David set against dollar bills, brandishing her the "most corrupt candidate ever?").
The atmosphere of bigotry you helped create exploded in Charlottesville in 2017 as men chanted "Jews will not replace us" before a White supremacist murdered a counterprotester by running her down with his car.
Heather Heyer was one of the first civilians to die in this charged political context during your presidency. It did not change your behavior. Instead, you declared there were "very fine people on both sides." By delaying your condemnation of her attackers and resisting efforts to remove monuments to those who fought against the United States to preserve slavery, you sent clear signals about your views on race and violence.
With Charlottesville, questions about your bigotry grew louder. You made your stance clear when you reportedly said Haitian immigrants "all have AIDS" (though the White House denied it), and that people were entering the US from "shithole" countries. Add your vicious comments about Black athletes calling out police brutality, your penchant for slamming individual Black women, and your fearmongering about low-income housing, and everyone understood your perspective. Three years into your presidency, 65% of Black Americans said it's "a bad time to be a Black person" in the United States, according to a Washington Post/Ipsos poll.
It would have been bad enough if your bigotry had been confined to words, but you enshrined it in policy by restricting refugees from entering this country. This led to a sharp decline, from about 85,000 refugees admitted to the United States in 2016 to about 12,000 in 2020. If the "huddled masses yearning to breathe free" didn't get the message, then they could consider the way you cozied up to strongmen, the likes of which many of them were fleeing. From Kim Jong Un of North Korea to Russian President Vladimir Putin, you showed a consistent admiration for dictators who jail and kill their critics.
Along our border with Mexico, you began separating children from parents who arrived seeking asylum. By May 2019, six children had died in federal custody. In June of that year, Americans were shocked by the photo of a father and child who had drowned attempting to cross the Rio Grande. In December, a surveillance video obtained by ProPublica showed a 16-year-old Guatemalan boy was left alone in his Border Patrol cell in Texas for hours before he died on the floor, of complications from the flu.
How many minors died in Border Patrol custody during the four years prior to your administration? Zero, per FactCheck.org.
The deaths were just one measure of the suffering your harsh policies inflicted on asylum-seeking families. New data from June 2019 reveals there were around 5,500 known cases of children, from infants to teens, being separated from their parents and placed in facilities ranging from foster family homes to cells made out of chain link fencing.
Amid all this pain, it seemed you still weren't satisfied. You asked about building anti-immigrant moats to be stocked with alligators. You wondered whether soldiers could shoot immigrants who threw rocks. Those ideas were nixed, but the crisis continues. Because of inept recording-keeping, your administration has not been able locate the parents of at least 545 children, according to court documents from last October.
Refugee families, stuck in limbo while waiting for asylum in the United States, are still filling squalid camps on the Mexican side of the border, many of them fearing for their lives -- particularly in the midst of a global pandemic.
You got away with cruelty in part because you conditioned many Americans to believe that brown-skinned, undocumented immigrants constituted a criminal horde that required a draconian response.
You promised to build a "beautiful" concrete border wall along 1,000 miles of the frontier and force Mexico to pay for it.
Only about 452 miles of tall steel fence has been completed as of January 5, 2021, according to a Customs and Border Patrol Report, and instead of the $8 billion you estimated for 1,000 miles, $18 billion dollars have already been devoted to the work because -- surprise! -- Mexico is not paying for it.
Hyping the wall was just one example of the exaggerations, false claims and lies that came out of your mouth in such a torrent it was nearly impossible for anyone to react properly. You combined this strategy with denigrating the media as "enemies of the people" and purveyors of "fake news" with such consistency that facts seemed to lose their power. You added an Orwellian flourish when you said, "What you're seeing and what you're reading is not what's happening."
What has been the effect on journalists? Threats became a part of our daily lives and the lives of our family members. (One of your followers found my wife's business phone number and called to say that he had located our address and to suggest we be careful.) A "press freedom tracker" run by the Committee to Protect Journalists and the Freedom of the Press Foundation has counted 421 attacks on journalists during your time in office.
Far worse than the impact on journalists is your effect on Americans' ability to agree upon an established set of facts as they consider critical issues. You are not solely to blame for this problem. However, you have both contributed to it and exploited it. You have made more than 30,000 false or misleading claims, according to The Washington Post, which have landed with the authority that comes with the presidential seal.
The easy way out for someone mired in disinformation is to pick a person to believe and go all in. Many of those who doubled down on their support for you found a sense of belonging amid the slogans, regalia and fervent rallies. They felt they were right. Those who disagreed were not fellow citizens but enemies who, some concluded, should be defeated by violent means.
The loyalty of your followers meant that ordinary politicians feared provoking the ire of your base. When it came to light that you were trying to coerce Ukraine's President into helping your reelection effort, you were impeached for abuse of power and obstruction of Congress. But this fear helped keep the Republican-controlled Senate in line, and you were acquitted. Afterward, Sen. Susan Collins of Maine defended her vote to acquit you, saying you had learned "a big lesson." What you learned, it seemed, was that you could get away with anything. Even before you were elected, you claimed you could "stand in the middle of Fifth Avenue and shoot somebody," and not lose voters.
Shortly after the impeachment trial wrapped up, you proceeded to mislead the American people about the novel coronavirus. You downplayed the dangers of the virus so that the vibrant economy, the main bragging point of your presidency, would continue to hum. In late February, at a White House coronavirus task force briefing, you said "It's a little like the regular flu that we have flu shots for." But you told journalist Bob Woodward weeks before that the coronavirus was "more deadly than your -- you know, your, even your strenuous flus." Nevertheless, you declined to organize a true national response and undermined public health officials who urged everyone to wear face masks.
You also held mass rallies where people were infected. On May 8, when the death toll was more than 77,000, you continued this charade, insisting, "This is going to go away without a vaccine." To say that people died as a result of your posture is not mere speculation. Families have told stories of those who followed your lead, got sick and died. Harvard epidemiologists estimate that thousands have died as a result of your example.
Today the Covid-19 pandemic continues to ravage the country. The death toll is now roughly equivalent to a 9/11 each day -- but many of your acolytes, even in Congress, still refuse to protect themselves and others with facemasks. Meanwhile, millions are turning to food banks. Mass evictions loom.
When I consider the hungry, the infected, the traumatized and the deceased and hold in my mind the images of the deadly mob at the Capitol, I hear your voice summoning the worst in my fellow citizens. With those words you truly established yourself as the anti-President, a distinction that cancels any claim you might make to the respect normally accorded the office.
When we met you told me to call you "Don," as if we were friends. You also invited me to examine your hair. I didn't do either because I sensed that you wanted to establish a bond that you would eventually try to corrupt. This was confirmed when you hinted that my book could make me rich if I abandoned my professional duty and wrote it to your liking.
Thankfully, enough Americans recognized your immorality and incompetence and lack of human feeling so profound that the suffering and death so much a part of your presidency didn't appear to affect you at all. They chose Joe Biden in November, making you truly accountable for perhaps the first time in your life.
After four years of your chaos, what's left is a wounded country grieving for its dead and for its innocence. But we will recover, and you now face criminal and legal threats in state courts, along with the harsh judgment of history.
As you desperately summon the remains of your following for comfort and fundraising, your disgrace is growing with the mounting evidence that your words motivated the mob that attacked the United States Capitol. This incitement may be the single worst thing a president has ever done, and it will define you for centuries to come.
submitted by vjswife to self [link] [comments]

Google Drive eTextbooks release thread (part-1)! Find your textbooks here between ($5-$25 :)

  1. 5 lb. Book of ACT Practice Problems: Manhattan Prep
  2. Java Illuminated, 4th Edition: Julie Anderson & Hervé J. Franceschi
  3. Business Anthropology, 2nd Edition: Ann T. Jordan
  4. HTML5 and CSS3, Illustrated Complete, 2nd Edition: Sasha Vodnik
  5. BTEC Level 3 National IT Student Book 1 (BTEC National for IT Practitioners): Karen Anderson et al
  6. BTEC Level 3 National IT Student Book 2 (BTEC National for IT Practitioners): Karen Anderson et al
  7. Fundamentals of Nursing, 9th Edition: Patricia A. Potter & Anne Griffin Perry & Patricia Stockert & Amy Hall
  8. Financial Instruments: Equities, Debt, Derivatives, and Alternative Investments: David M. Weiss
  9. Davis's Drug Guide for Nurses, 15th Edition: April Hazard Vallerand & Cynthia A Sanoski & Judith Hopfer Deglin
  10. Nursing Diagnosis Handbook: An Evidence-Based Guide to Planning Care, 11th Edition: Betty J. Ackley & Gail B. Ladwig & Mary Beth Flynn Makic
  11. Time Series and Panel Data Econometrics: M. Hashem Pesaran
  12. Pocket Companion for Physical Examination and Health Assessment (Jarvis, Pocket Companion for Physical Examination and Health Assessment), 6th Edition: Carolyn Jarvis
  13. Federal Taxation of Estates, Trusts and Gifts: Cases, Problems and Materials, 4th Edition: Ira Mark Bloom & Kenneth F. Joyce
  14. Management and Cost Accounting, 6th Edition: Alnoor Bhimani & Charles T. Horngren & Srikant M. Datar & Madhav Rajan
  15. Power System Analysis and Design (Activate Learning with these NEW titles from Engineering!), 6th Edition: J. Duncan Glover & Thomas Overbye & Mulukutla S. Sarma
  16. Android Boot Camp for Developers Using Java, 3rd Edition: A Guide to Creating Your First Android Apps: Corinne Hoisington
  17. Spanish B for the IB Diploma Student's Book (IBS): Sebastian Bianchi & Mike Thacker
  18. Introduction to Computing and Programming in Python, Global Edition: Mark J. Guzdial & Barbara Ericson
  19. Business English, 12th Edition: Mary Ellen Guffey & Carolyn M. Seefer
  20. Strategic Management: A Competitive Advantage Approach, Concepts and Cases, Global 16th Edition: Fred R. David & Forest R. David
  21. Bibliometrics and Research Evaluation: Uses and Abuses (History and Foundations of Information Science): Yves Gingras
  22. Understanding and Negotiating EPC Contracts, Volume 1: The Project Sponsor's Perspective: Howard M. Steinberg
  23. IB Economics: Study Guide (International Baccalaureate), 2nd Edition: Constantine Ziogas
  24. Subscription Marketing: Strategies for Nurturing Customers in a World of Churn: Anne Janzer
  25. Derivatives: A Guide to Alternative Investments: David M. Weiss
  26. GPU Programming in MATLAB, 1st Edition: Nikolaos Ploskas & Nikolaos Samaras
  27. Solid State Electronic Devices, Global 7th Edition: Ben Streetman & Sanjay Banerjee
  28. Enhancing Children's Cognition With Physical Activity Games: Phillip Tomporowski & Bryan McCullick & Catherine Pesce
  29. The Science of Nutrition, 4th Edition: Janice J. Thompson & Melinda Manore & Linda Vaughan
  30. Medical-Surgical Nursing Made Incredibly Easy!, 4th Edition: LWW
  31. IB Spanish B (International Baccalaureate): Ana Valbuena & Suso Rodriguez-Blanco
  32. IB Physics Study Guide 2014 (Ib Diploma Program), 2014 edition: Tim Kirk
  33. IB Physics Course Book 2014 (International Baccalaureate), 2014 edition: Michael Bowen-Jones & David Homer
  34. Physics for the IB Diploma Second Edition (-), 2nd Edition: John Allum
  35. Fundamentals of Nursing, 9th Edition: Patricia A. Potter & Anne Griffin Perry & Patricia Stockert & Amy Hall
  36. Cracking the AP Calculus BC Exam, 2017 Edition: Proven Techniques to Help You Score a 5 (College Test Preparation): Princeton Review
  37. The Essential World History, Volume I: To 1800, 8th Edition: William J. Duiker & Jackson J. Spielvogel
  38. The Medical School Admissions Guide: A Harvard MD's Week-by-Week Admissions Handbook, 2nd Edition: Suzanne M. Miller
  39. Business Communication Essentials, Global 7th Edition: Courtland L. Bovee & John V. Thill
  40. A Pocket Guide to Public Speaking, 5th Edition: Dan O'Hair & Hannah Rubenstein & Rob Stewart
  41. A Pocket Guide to Public Speaking, 5th Edition: Dan O'Hair & Hannah Rubenstein & Rob Stewart
  42. Economics (McGraw-Hill Series in Economics), 20th Edition: McConnell
  43. Manager's Guide to Excellence in Public Relations and Communication Management (Routledge Communication Series): David M. Dozier & Larissa A. Grunig & James E. Grunig
  44. Organic Chemistry, 6th Edition: Marc Loudon & Jim Parise
  45. Research Methods for the Behavioral Sciences, 2nd Edition: Gregory J. Privitera
  46. Social Psychology (MindTap for Psychology), 10th Edition: Saul Kassin & Steven Fein & Hazel Rose Markus
  47. Python Playground: Geeky Projects for the Curious Programmer: Mahesh Venkitachalam
  48. SAT Premier 2017 with 5 Practice Tests: Kaplan
  49. Barron's NEW SAT, 28th edition (Barron's Sat (Book Only)): Sharon Weiner Green M.A. & Ira Wolf Ph.D. & Brian W. Stewart M.Ed.
  50. Research Methods, Design, and Analysis (12th Edition): Larry B. Christensen & R. Burke Johnson & Lisa A. Turner
  51. Trigonometry, 11th Edition: Margaret L. Lial & John Hornsby
  52. Discovering the Essential Universe, 6th Edition: Neil F. Comins
  53. Small Business Management: Launching & Growing Entrepreneurial Ventures, 18th Edition: Justin G. Longenecker & J. William Petty & Leslie E. Palich & Frank Hoy
  54. Principles of Econometrics, 4th Edition: R. Carter Hill & William E. Griffiths & Guay C. Lim
  55. Games, Strategies, and Decision Making, Second Edition: Joseph E. Harrington
  56. Community Policing, 7th Edition: Partnerships for Problem Solving: Linda S. Miller & Kären M. Hess & Christine M.H. Orthmann
  57. Police Administration: Structures, Processes, and Behavior, 8th Edition: Charles R. Swanson & Leonard J. Territo & Robert E. Taylor
  58. Life-Span Development, 16th Edition: John Santrock
  59. Understanding Movies, 13th Edition: Giannetti, Louis D
  60. SAT Premier 2017 with 5 Practice Tests: Online + Book + Video Tutorials (Kaplan Test Prep): Kaplan
  61. Separation of Powers in Practice: Tom Campbell
  62. Television Criticism, 3rd Edition: Victoria J. O'Donnell
  63. Research Methods in Practice: Strategies for Description and Causation, 2nd Edition: Dahlia K. Remler & Gregg G. Van Ryzin
  64. An R Companion to Applied Regression, 2nd Edition: John Fox Jr. & Harvey Sanford Weisberg
  65. Fundamentals of Biostatistics, 8th Edition: Bernard Rosner
  66. Biochemistry: A Short Course, 3rd Edition: John L. Tymoczko & Jeremy M. Berg & Lubert Stryer
  67. Principles of Marketing, Global 17th Edition: Philip Kotler & Gary Armstrong
  68. Management, 11th Edition: Ricky Griffin
  69. Tools for Business Decision Making, 8th Edition: P. Kimmel, J. Weygandt, and D. Kieso
  70. Access to Health, 14th Edition: Rebecca J. Donatelle & Patricia Ketcham
  71. Macroeconomics: Principles and Policy, 13th Edition: William J. Baumol & Alan S. Blinder
  72. Essentials of Genetics (8th Edition): William S. Klug & Michael R. Cummings & Charlotte A. Spencer & Michael A. Palladino
  73. Nutrition & You, 14th Edition: Joan Salge Blake
  74. New Perspectives Microsoft Office 365 & Access 2016: Intermediate: Mark Shellman & Sasha Vodnik
  75. Excellence in Business Communication, Global 12th Edition: John V. Thill & Courtland L. Bovee
  76. Krugman’s Economics for AP®, 2nd Edition: Margaret Ray & David Anderson & Paul Krugman & Robin Wells
  77. Fundamentals of Physics Extended, 10th Edition: David Halliday
  78. Statistics: Unlocking the Power of Data, First Edition: Robin H. Lock
  79. Experiencing the Lifespan, 4th Edition: Janet Belsky
  80. Georgia Politics in a State of Change, 2nd Edition: Charles S. Bullock & Ronald Keith Gaddie
  81. Experience Sociology, 2nd Edition: David Crouteau
  82. Foundations of Marketing, 7th Edition: William M. Pride & O. C. Ferrell
  83. Gardner's Art through the Ages, 4th Edition: A Concise Global History: Fred S. Kleiner
  84. Psychology in Action, 11th Edition: Karen Huffman & Katherine Dowdell
  85. Differential Equations and Linear Algebra, 3rd Edition: Stephen W. Goode & Scott A. Annin
  86. Organic Chemistry, Global 9th Edition: Leroy G. Wade & Jan W. Simek
  87. AWS Certified Solutions Architect Official Study Guide: Associate Exam: Joe Baron & Hisham Baz & Tim Bixler & Biff Gaut & Kevin E. Kelly & Sean Senior & John Stamper
  88. Brunner & Suddarth's Textbook of Medical-Surgical Nursing (Brunner and Suddarth's Textbook of Medical-Surgical), 13th Edition: Janice L. Hinkle & Kerry H. Cheever
  89. Budgets and Financial Management in Higher Education:Margaret J. Barr & George S. McClellan
  90. The Children of Eve: Population and Well-being in History: Louis P. Cain & Donald G. Paterson
  91. PRINCIPLES OF MICROECONOMICS, 6th Edition: ROBERT H. FRANK, BEN S. BERNANKE, KATE ANTONOVICS, ORI HEFFETZ , PER J. NORANDER
  92. Research Methods in Psychology: Evaluating a World of Information, 2nd Edition: Beth Morling
  93. The Practice of Statistics in the Life Sciences, 3rd Edition: Brigitte Baldi & David S. Moore
  94. International Trade, 3rd Edition: Robert C. Feenstra & Alan M. Taylor
  95. The Human Record: Sources of Global History, Volume I: To 1500, 7th Edition: Alfred J. Andrea & James H. Overfield
  96. Guide to Presentations, 4th Edition: Lynn Russell & Mary M. Munter
  97. The Human Services Internship, 4th Edition: Getting the Most from Your Experience: Pamela Myers Kiser
  98. Corporate Finance, 4th Edition: Core Principles and Applications (McGraw-Hill/Irwin Series in Finance, Insurance, and Real Est): Ross
  99. Exploring Microsoft Office Excel 2016 Comprehensive (Exploring for Office 2016 Series): Mary Anne Poatsy & Keith Mulbery & Jason Davidson & Robert Grauer
  100. Introduction to Geographic Information Systems, 8th Edition: Kang-tsung Chang
  101. Stats: Data and Models, Global 4 Edition: Richard D. De Veaux & Paul Velleman & David E. Bock
  102. Law Express: International Law, 2nd Edition: Stephen Allen
  103. Principles of International Economic Law, 2nd Edition: Matthias Herdegen
  104. M&F (New, Engaging Titles from 4LTR Press), Student Edition 3: David Knox
  105. International Trade: Theory and Policy, 10th Global Edition: Paul Krugman & Maurice Obstfeld & Marc Melitz
  106. Differential Equations as Models in Science and Engineering: Gregory Baker
  107. Adobe After Effects CC Classroom in a Book (2014 release): Andrew Faulkner & Brie Gyncild
  108. Principles of Evaluation and Research for Health Care Programs: Karen (Kay) M. Perrin
  109. Communicating for Results: A Guide for Business and the Professions, 10th Edition: Cheryl Hamilton
  110. Fundamentals of Financial Management, Concise 9th Edition: Eugene F. Brigham & Joel F. Houston
  111. The Fundamental 5: The Formula for Quality Instruction: Sean Cain & Mike Laird
  112. Basic Environmental Technology: Water Supply, Waste Management, and Pollution Control: Water Supply, Waste Management and Pollution Control, 6th Edition: Jerry A. Nathanson M.S. P.E. & Richard A. Schneider M.S. P.E.
  113. Introduction to Natural Language Semantics (Center for the Study of Language and Information - Lecture Notes): Henriette de Swart
  114. Cracking the SAT Premium Edition with 6 Practice Tests, 2017: The All-in-One Solution for Your Highest Possible Score (College Test Preparation): Princeton Review
  115. Autodesk Revit Architecture 2016 for Architects and Designers, 12th Edition: Prof. Sham Tickoo Purdue Univ. & CADCIM Technologies
  116. Critical Concepts: An Introduction to Politics, 5th Edition: Janine Brodie & Sandra Rein & Malinda S. Smith
  117. Shelly Cashman Series Microsoft Office 365 & Outlook 2016: Intermediate: Corinne Hoisington
  118. Differential Equations: Computing and Modeling (Edwards/Penney/Calvis Differential Equations), 5th Edition: C. Henry Edwards & David E. Penney & David Calvis
  119. Effective Teaching Methods: Research-Based Practice (What's New in Curriculum & Instruction), 9th Edition: Gary D. Borich
  120. Exploring Economics, 7th Edition: Robert L. Sexton
  121. Maternal-Child Nursing, 4th Edition: Emily Slone McKinney & Susan R. James & Sharon Smith Murray & Kristine Nelson & Jean Ashwill
  122. Foundations of Financial Management, 16th Edition: Stanley Block
  123. Understanding Art, 11th Edition: Lois Fichner-Rathus
  124. College Algebra with Modeling & Visualization, 5th Edition: Gary K. Rockswold
  125. Landmarks in Humanities, 4th Edition: Gloria Fiero
  126. The World of Music, 7th Edition: David Willoughby
  127. Managerial Decision Modeling with Spreadsheets: Pearson New 3rd International Edition: Nagraj Balakrishnan & Barry M. Render & Ralph M. Stair
  128. America on Film: Representing Race, Class, Gender, and Sexuality at the Movies, 2nd Edition: Harry M. Benshoff & Sean Griffin
  129. The Business Writer’s Handbook (Business Writer's Handbook), 11th Edition: Gerald J. Alred & Charles T. Brusaw & Walter E. Oliu
  130. Behavior Modification in Applied Settings, 7th Edition: Alan E. Kazdin
  131. Calculus: Early Transcendentals: Michael Sullivan
  132. Operations Management: Sustainability and Supply Chain Management, 12th Edition: Jay Heizer & Barry Render & Chuck Munson
  133. Our Social World: Condensed, 4th Edition: Jeanne H. Ballantine & Keith A. Roberts & Kathleen Odell Korgen
  134. Mastering ArcGIS, 7th Edition: Maribeth Price
  135. Nutrition: Concepts and Controversies, 14th Edition: Frances Sizer & Ellie Whitney
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  137. Sociology, 15th Edition: John J. Macionis
  138. Microeconomics, 7th Edition: Perloff
  139. The Norton Introduction to Literature (Shorter Twelfth Edition): Kelly J. Mays
  140. Shelly Cashman Series Microsoft Office 365 & Office 2016: Introductory: Misty E. Vermaat & Steven M. Freund & Corinne Hoisington & Eric Schmieder & Mary Z. Last
  141. Thematic Cartography and Geovisualization: Pearson New 3rd International Edition: Terry A. Slocum & Robert B McMaster & Fritz C Kessler & Hugh H Howard
  142. Language Files: Materials for an Introduction to Language and Linguistics, 12th Edition: Department of Linguistics
  143. Project Management: A Managerial Approach, 8th Edition: Jack R. Meredith & Samuel J. Mantel Jr.
  144. Intermediate Accounting, 16th Edition: Donald E. Kieso & Jerry J. Weygandt & Terry D. Warfield
  145. Digital Systems, 12th Edition: Ronald Tocci & Neal Widmer & Greg Moss
  146. Financial Management: Concepts and Applications: Stephen Foerster
  147. Social Problems: A Down to Earth Approach, 11th Edition: James M. Henslin
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  149. Accounting Information Systems, 13th Edition: Marshall B. Romney & Paul J. Steinbart
  150. The Bedford Researcher, 5th Edition: Mike Palmquist
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  152. Ethical Obligations and Decision-Making in Accounting, 4th Edition: Text and Cases: Steven Mintz
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  154. The Art of Public Speaking, 11th Edition: Stephen Lucas
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  157. Macroeconomics: Theories and Policies (Pearson Series in Economics (Hardcover) 10th Edition: Richard T Froyen
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  170. The Economics of Money, Banking and Financial Markets, Global 11th Edition: Frederic S. Mishkin
  171. Financial Statement Analysis and Security Valuation, 5h Edition: Stephen H. Penman
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  190. Object-Oriented Data Structures Using Java, 4th Edition: Nell Dale & Daniel T. Joyce & Chip Weems
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  192. Discover Sociology, 2nd Edition: William J. Chambliss & Daina S. Eglitis
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  200. Sectional Anatomy for Imaging Professionals, 3rd Edition: Lorrie L. Kelley & Connie Petersen
  201. Workbook for Sectional Anatomy for Imaging Professionals, 3rd Edition: Lorrie L. Kelley & Connie Petersen
  202. LANGE Review: Computed Tomography Examination: Sharlene M. Snowdon
  203. Psychology, 3rd Edition: Daniel L. Schacter & Daniel T. Gilbert & Daniel M. Wegner & Matthew K. Nock
  204. Essentials of Investments (The Mcgraw-Hill/Irwin Series in Finance, Insurance, and Real Estate), 10th Edition: Zvi Bodie
  205. Management Information Systems for the Information Age, 9th Edition: Stephen Haag & Maeve Cummings
  206. Geographic Information Science and Systems, 4th Edition: Paul A. Longley & Michael F. Goodchild & David J. Maguire & David W. Rhind
  207. Biochemistry Concepts and Connections: Dean R. Appling
  208. Current Issues and Enduring Questions, 10th Edition: Sylvan Barnet & Hugo Bedau
  209. Roach's Introductory Clinical Pharmacology, 10th Edition: Ford, Susan M. & Roach, Sally S.
  210. Investment Banking: Valuation, Leveraged Buyouts, and Mergers and Acquisitions (Wiley Finance), 2nd Edition: Joshua Pearl & Joshua Rosenbaum
  211. Introduction to Human Factors Engineering: Pearson New International Edition: Christopher D. Wickens & John Lee & Yili D. Liu & Sallie Gordon-Becker
  212. Documentation for Rehabilitation: A Guide to Clinical Decision Making in Physical Therapy, 3rd Edition: Lori Quinn & James Gordon
  213. Readings to Accompany Experience Humanities Volume 2: Roy Matthews & DeWitt Platt
  214. Iceland’s Financial Crisis: The Politics of Blame, Protest, and Reconstruction (Routledge Advances in European Politics): Philippe Urfalino & Irma Erlingsdóttir Valur Ingimundarson
  215. Operations Management: An Integrated Approach, 6th Edition: R. Dan Reid & Nada R. Sanders
  216. New Perspectives Microsoft Office 365 & Access 2016, Introductory: Mark Shellman & Sasha Vodnik
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  219. Getting Noticed: A No-Nonsense Guide to Standing Out and Selling More for Momtrepreneurs Who 'Ain't Got Time for That': Lindsay Teague Moreno
  220. Contemporary Logistics, 11th Edition: Paul R. Murphy Jr. & Donald Michael Wood
  221. A Survey of Mathematics with Applications, 10th Edition: Allen R. Angel & Christine D. Abbott & Dennis C. Runde
  222. The Bedford Handbook, 10th Edition: Hacker. Diana & Nancy Sommers
  223. Motor Control: Translating Research into Clinical Practice, 5th Edition: Anne Shumway-Cook & Marjorie H. Woollacott
  224. New A-Level Physics: Essential Maths Skills: CGP Books
  225. Integrated Advertising, Promotion, and Marketing Communications, Global 7th Edition: Kenneth E. Clow & Donald E Baack
  226. Microeconomics: Principles and Policy, 13th Edition: William J. Baumol & Alan S. Blinder
  227. Child Development and Education (6th Edition): Teresa M. McDevitt & Jeanne Ellis Ormrod
  228. Money, Banking and Financial Markets, 5th Edition: Kermit Cecchettim Stephen; Schoenholtz
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  230. New Products Management, 11th Edition: Crawford
  231. Abnormal Psychology, 13th Edition: Ann M. Kring & Sheri L. Johnson & Gerald C. Davison & John M. Neale
  232. Shelly Cashman Series Microsoft Office 365 & Access 2016: Intermediate: Philip J. Pratt & Mary Z. Last
  233. Critical Issues in Clinical and Health Psychology: Poul Rohleder
  234. Gardner's Art through the Ages: The Western Perspective, Volume II: 15th Edition: Fred S. Kleiner
  235. Human Anatomy & Physiology: Erin C. Amerman
  236. Calculus, 2nd Edition: Bill L Briggs & Lyle Cochran & Bernard Gillett
  237. A History of Modern Psychology, 11th Edition: Duane P. Schultz & Sydney Ellen Schultz
  238. Congress Reconsidered, 11th Edition: Lawrence C. Dodd & Bruce I. Oppenheimer
  239. Theories of Personality, 8th edition: Jess Feist & Gregory Feist & Tomi-Ann Roberts
  240. American Government: Political Development and Institutional Change: 8th Edition: Cal Jillson
  241. Genetics: A Conceptual Approach, 5th Edition: Benjamin A. Pierce
  242. Listen to This, 3rd Edition: Mark Evan bonds
  243. An Introduction to Genetic Analysis, 11th Edition: Anthony J. F. Griffiths & Susan R. Wessler & Sean B. Carroll & John Doebley
  244. Accounting: Tools for Business Decision Making, 6th Edition: Paul D. Kimmel & Jerry J. Weygandt & Donald E. Kieso
  245. Gardner's Art through the Ages:The Western Perspective, Volume I: 15th Edition: Fred S. Kleiner
  246. Statistics: Informed Decisions Using Data, 5th Edition: Michael Sullivan III
  247. Microbiology: An Introduction, Global 12th Edition: Gerard J. Tortora & Berdell R. Funke & Christine L. Case
  248. Laboratory Experiments in Microbiology 11th Edition: Ted R. Johnson & Christine L. Case
  249. Images, Ethics, Technology (Shaping Inquiry in Culture, Communication and Media Studies): Sharrona Pearl
  250. The Leisure Commons: A Spatial History of Web 2.0 (Routledge Studies in Science, Technology and Society): Payal Arora
  251. Resisting Work: The Corporatization of Life and Its Discontents: Peter Fleming
  252. Hermeneutica: Computer-Assisted Interpretation in the Humanities (MIT Press): Geoffrey Rockwell & Stéfan Sinclair
  253. Privacy, Big Data, and the Public Good: Frameworks for Engagement: Julia Lane Victoria Stodden Stefan Bender & Helen Nissenbaum & Julia Lane & Victoria Stodden & Stefan Bender
  254. Calculus for the Life Sciences, Global 2nd Edition: Raymond N. Greenwell & Nathan P. Ritchey & Margaret Lial
  255. Worlds Together, Worlds Apart: A History of the World: From the Beginnings of Humankind to the Present (Concise Edition) (Vol. Volume 2): Elizabeth Pollard & Clifford Rosenberg & Robert Tignor
  256. Differential Equations and Linear Algebra, 4th Edition: Stephen W. Goode & Scott A. Annin
  257. Career Fitness Program: Exercising Your Options, 11th Edition: Professor Emeritus Diane Sukiennik & Professor Emeritus Lisa Raufman
  258. Manual Therapy of the Extremities: Eric Shamus & Arie J. van Duijn
  259. Guide to Firewalls and VPNs, 3rd Edition: Michael E. Whitman & Herbert J. Mattord & Andrew Green
  260. Health and Wellbeing in Childhood: Susanne Garvis & Donna Pendergast
  261. Marketing: An Introduction, 12th Edition: Gary Armstrong & Philip Kotler
  262. MANAGING INNOVATION: Integrating Technological, Market and Organizational Change, 4th Edition: Joe Tidd, John Bessant
  263. Microsoft Visual Basic Programs to Accompany Programming Logic and Design, 8th Edition: Jo Ann Smith
  264. Basics of Web Design: Pearson New International Edition: HTML5 & CSS3, 2nd Edition: Terry Felke-Morris
  265. Strategic Management: Concepts and Cases: Competitiveness and Globalization, 11th Edition: Michael A. Hitt & R. Duane Ireland & Robert E. Hoskisson
  266. Absolute C++, 6th Edition: Walter Savitch
  267. Earth's Climate: Past and Future, Third Edition: William F. Ruddiman
  268. Research Methods in Human-Computer Interaction: Jonathan Lazar & Jinjuan Heidi Feng & Harry Hochheiser
  269. Financial Management: Theory & Practice, 15th Edition: Eugene F. Brigham & Michael C. Ehrhardt
  270. The Struggle for Europe: The Turbulent History of a Divided Continent 1945 to the Present: William I. Hitchcock
  271. Supply Chain Management: Strategy, Planning, and Operation, Global 6th Edition: Sunil Chopra & Peter Meindl
  272. Give Me Liberty!: An American History (Brief Fourth Edition) (Vol. 2): Eric Foner
  273. Intercultural Communication: A Contextual Approach, 6th Edition: James W. Neuliep
  274. Case Studies in Abnormal Psychology, 2nd Edition: Ronald J. Comer
  275. Research Methods and Statistics in Psychology (SAGE Foundations of Psychology series), 2nd Edition: Alex Haslam & Craig McGarty
  276. DK Communication: Lisa A. Ford-Brown & DK Dorling Kindersley
  277. SEO 2017: Learn search engine optimization with smart internet marketing strategies: Adam Clarke
  278. International Organizations: Politics, Law, Practice, 2nd Edition: Ian Hurd
  279. IT Consulting Essentials: A Professional Handbook: Dave Faulise
  280. Student Solutions Manual, Chapters 1-11 for Stewart’s Single Variable Calculus, 8th Edition: James Stewart
  281. Give Me Liberty! An American History, Seagull 5E Vol 2: Eric Foner
  282. Managing Organizational Change: A Multiple Perspectives Approach, 3rd Edition: Ian Palmer
  283. Human Anatomy & Physiology, Global Edition: Elaine N. Marieb & Katja N. Hoehn
  284. The Essential World History, Volume I: To 1800, 7th edition: William J. Duiker & Jackson J. Spielvogel
  285. Ways of the World: A Brief Global History with Sources, Volume 2, 3rd Edition: Robert W. Strayer & Eric W. Nelson
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  287. The Cosmic Perspective, 8th Edition: Jeffrey O. Bennett & Megan O. Donahue & Nicholas Schneider & Mark Voit
  288. Innovation Management and New Product Development, 6th Edition: Paul Trott
  289. Total Fitness & Wellness, The MasteringHealth Edition, 7th Edition: Scott K. Powers & Stephen L. Dodd
  290. Stratégique (French 10th Edition): Gerry Johnson & Richard Whittington & Kevan Scholes & Duncan Angwin & Patrick Regnér & Frédéric Fréry
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  294. SCHAUM'S outlines College Chemistry, 10th Edition: Jerome L. Rosenberg, PhD, Lawrence M. Epstein, PhD & Peter J. Krieger, EdD
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  296. Managerial Accounting , 13th Edition: Carl S. Warren & James M. Reeve & Jonathan Duchac
  297. Fuentes: Conversacion y gramática (World Languages), 5th Edition: Debbie Rusch & Marcela Dominguez & Lucia Caycedo Garner
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  300. Managerial Accounting: Tools for Business Decision Making, 7th Edition: Jerry J. Weygandt & Paul D. Kimmel & Donald E. Kieso
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  302. Inbound Marketing, Revised and Updated: Attract, Engage, and Delight Customers Online, 2nd Edition: Brian Halligan & Dharmesh Shah
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  304. The Basics of Hacking and Penetration Testing: Ethical Hacking and Penetration Testing Made Easy (Syngress Basics Series): Patrick Engebretson
  305. Hacking: The Art of Exploitation, 2nd Edition: Jon Erickson
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  319. Handbook of Technical Writing, 11th Edition: Gerald J. Alred & Charles T. Brusaw & Walter E. Oliu
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  321. Film Art: An Introduction, 11th Edition: David Bordwell
  322. Statistics, 13th Edition: James T. McClave & Terry T Sincich
  323. Statistics with Stata: Updated for Version 12: Lawrence C. Hamilton
  324. Lesbian, Gay, Bisexual, Trans and Queer Psychology: Clarke, Victoria
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  326. Fundamentals of Abnormal Psychology, 8th Edition: Ronald J. Comer
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  331. Nutrition for Health and Healthcare, 5th Edition.: Ellie Whitney
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  333. Principles of Behavior: 7th Edition: Malott, Richard,Shane, Joseph T.
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  338. Interpersonal Communication Book, 14th Edition: Joseph A. DeVito
  339. Business and Professional Communication: KEYS for Workplace Excellence, 3rd Edition: Kelly M. Quintanilla & Shawn T. Wahl
  340. Intervention and Reflection: Basic Issues in Bioethics, Concise Edition (Explore Our New Philosophy 1st Editions): Ronald Munson
  341. Applied Time Series Analysis with R, 2nd Edition: Wayne A. Woodward & Henry L. Gray & Alan C. Elliott
  342. Mass Media and American Politics, 9th Edition: Doris A. Graber & Johanna L. (Louise) Dunaway
  343. Medical-Surgical Nursing: Patient-Centered Collaborative Care, 8th Edition: Donna D. Ignatavicius & M. Linda Workman
  344. World Prehistory, 9th Edition: Brian M. Fagan,Nadia Durrani
  345. Action (Central Problems of Philosophy): Rowland Stout
  346. The Basic Political Writings (Second Edition): Jean-Jacques Rousseau & Donald A. Cress & David Wootton
  347. College Mathematics for Business, Economics, Life Sciences and Social Sciences, Global 13th Edition: Raymond A. Barnett & Michael R. Ziegler & Karl E. Byleen
  348. Archaeology: A Brief Introduction, 12th Edition: Brian M. Fagan & Nadia Durrani
  349. A Short Course in Photography: Digital, 3rd Edition: Barbara London & Jim Stone
  350. Republic (Hackett Classics): Plato
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TEKK - Tekkorp Digital Acquisition Corp: Who's Who of Gaming Mgmt Teams!

Team has been involved in a substantial number of the digital media, sports, entertainment, leisure and gaming industries’ most significant merger and acquisition transactions, holding key positions at, and transacting with Scientific Games Corp, Inspired Gaming Group, FOX Bets, Ocean Casino Resort, Resorts International Holdings, PokerStars, DraftKings, Mohegan Sun, Caesars Entertainment Corporation, Harrah’s Entertainment, Tropicana Entertainment, Inc., TSG/Sky Betting & Gaming, Facebook, Inc, Wynn Resorts, Dubai World/MGM Resorts
Here's all the Bios. These guys are stellar! TEKK closed at $10.30 today. Still cheap!
If you don't like to read... you don't like to make money!!!!
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Matthew Davey — Chief Executive Officer and Director
Mr. Davey has over 25 years of experience within the digital media, sports, entertainment, leisure and gaming ecosystems, as well as experience in the public sector. He is an experienced public company executive officer and board member. He has served in executive management positions across the gaming technology arena. Over the course of Mr. Davey’s career, he oversaw more than ten mergers and acquisitions and over $1.2 billion in debt and equity capital raised to support the companies he has led.
Most recently, Mr. Davey was Chief Executive Officer of SG Digital, the Digital Division of Scientific Games Corp. (“Scientific Games”) (Nasdaq: SGMS). SG Digital was established following the purchase by Scientific Games of NYX Gaming Group Limited (“NYX”) (formerly TSXV: NYX), where Mr. Davey served as Chief Executive Officer and Director. The NYX acquisition provided Scientific Games with a vehicle to significantly accelerate the scale and breadth of its existing digital gaming business, including the strategic expansion into sports betting. In his capacity as Chief Executive Officer of NYX, Mr. Davey developed and implemented a corporate strategy that generated strong revenue growth. Mr. Davey shaped company strategy to focus on digital gaming supplier platforms and content that provided various gaming operators with the underlying gaming and sports betting systems for their online gaming business. In 2014, Mr. Davey oversaw the initial public offering of NYX, and his experience in the digital media, sports, entertainment, leisure and gaming industries helped NYX recognize momentum as a public company. After the public offering, from 2014 to 2018, Mr. Davey oversaw seven acquisitions which helped establish NYX as one of the fastest growing global B2B real-money digital gaming and sports betting platforms. These acquisitions included:
• OpenBet: In 2016, NYX completed the $385 million acquisition of OpenBet. This was one of the more complex and transformative acquisitions that Mr. Davey oversaw at NYX. Through securing co-investments from William Hill (LSE: WMH), Sky Betting & Gaming and The Stars Group (formerly Nasdaq: TSG, TSX: TSGI), Mr. Davey was able to get the acquisition from Vitruvian Partners completed successfully, winning the deal against much larger and well capitalized competitors. By combining two established and proven B2B betting and gaming suppliers, NYX was well positioned to provide customers with exciting player-driven solutions across all major product verticals and distribution channels. This allowed NYX to become the leading B2B omni-channel sportsbook platform in the market and the supplier to over 300 gaming operators globally with an extensive library of desktop and mobile game titles, including more than 700 on NYX platforms and more than 2,000 on the OpenBet platform.
• Cryptologic/Chartwell: In 2015, NYX completed the $119 million acquisition of Cryptologic and Chartwell. The acquisition provided NYX with more than 400 titles of additional leading gaming content, a broader customer base, and direct exposure to PokerStars and Intercasino, part of the Gamesys Group (LSE: GYS) — two of the world’s largest online casino offerings.
• OnGame: In 2014, NYX completed the distressed acquisition of OnGame, a premier poker content, platform and service provider. This acquisition provided NYX with one of the best poker products in the industry, access to several regulated jurisdictions, and a valuable talent pool that was instrumental in the growth of NYX. The addition of OnGame further established a path for NYX to continue its growth in both European and U.S. markets.
These acquisitions, together with meaningful organic growth, increased NYX’s revenue from $24 million in 2014 to $184 million annualized in 2017. During that time, Mr. Davey helped build NYX to have over 200 customers in the global gaming industry and a team of 1,000 employees. Mr. Davey’s success at NYX ultimately led to its sale to Scientific Games for $631 million in 2018.
Mr. Davey joined Next Gen Gaming, the predecessor to NYX, in 2000 as the Vice President of Technology, was appointed as Executive Director in 2003 and named Chief Executive Officer in 2005. Prior to that, he was the Senior Consultant for Access Systems, a company that specializes in the provision of back-end software for licensed online casinos. Prior to joining Access, Mr. Davey worked for the Northern Territory Government specializing in matters pertaining to the internet and e-commerce along with roles in the Department of Racing and Gaming. Mr. Davey received a Bachelor of Electrical & Electronic Engineering from Northern Territory University, Australia (also known as Charles Darwin University).
Robin Chhabra — President
Mr. Chhabra has been at the forefront of corporate acquisition activity within the digital gaming landscape for over a decade. His prior experience includes leading corporate strategy, M&A, and business development at two of the global leaders in the digital gaming industry, The Stars Group (“TSG”) and William Hill, and a leading supplier, Inspired Gaming Group (Nasdaq: INSE). Mr. Chhabra served on the Group Executive Committees of each of these companies. From 2017 to May 2020, Mr. Chhabra served as Chief Corporate Development Officer at TSG and, from 2019 to August 2020, he also served as the Chief Executive Officer of Fox Bet, a leading U.S. online gaming business which is the product of a landmark partnership between TSG and FOX Sports, a transaction which he led. During that period, Mr. Chhabra led several transactions which transformed TSG into the largest publicly listed online gambling operator in the world by both revenue and market capitalization and one of the most diversified from a product and geographic perspective with revenues of over $2.5 billion. Mr. Chhabra’s M&A experience is extensive and covers multiple global geographies across the digital gaming value chain and includes the following:
• TSG/Flutter Entertainment Merger: In 2019, Mr. Chhabra led the TSG M&A team that was responsible for TSG’s $12.2 billion merger with Flutter Entertainment (LSE: FLTR). The merger between TSG and Flutter Entertainment is the largest transaction in the digital gaming industry to date. The combination created the largest publicly listed online gaming company with approximately 13 million active customers and leading product offerings, which include sports betting, online casino, fantasy sports and poker. The combined entity includes some of the world’s most iconic digital gaming brands such as Fanduel, Fox Bet, Sky Bet, PaddyPower, Betfair, PokerStars and SportsBet. TSG/Flutter Entertainment is one of the most geographically diverse digital gaming and media companies with leading positions in the United States, United Kingdom, Australia, Ireland, Italy, Spain, Germany and Georgia.
• TSG/Sky Betting and Gaming (“SBG”): In 2018, Mr. Chhabra led the acquisition of SBG from CVC Capital Partners and Sky plc, Europe’s largest media company, in a transaction valued at $4.7 billion. At the time of the acquisition SBG was the largest mobile gambling operator in the United Kingdom and one of the fastest growing of the major operators having doubled its online market share in three years. The acquisition of SBG provided TSG with (a) greater revenue diversification, significantly enhanced expertise and exposure to sports betting just ahead of the judicial overturn of The Professional and Amateur Sports Protection Act of 1992 (PASPA) by the U.S. Supreme Court, (b) a leading position within the United Kingdom, the world’s largest regulated online gaming market, (c) improved products and technology as a result of the addition of SBG’s innovative casino and sports book offerings and a portfolio of popular mobile apps, and (d) expertise in deeply integrating sports betting with leading sports media companies, positioning TSG to create more engaging content, deliver faster growth and decrease customer acquisition costs.
• William Hill (LSE: WMH): At William Hill, from 2010 to 2017, Mr. Chhabra served as Group Director of Strategy and Corporate Development where he led several transactions which contributed to William Hill’s transformation from a land-based gambling operator in the United Kingdom to a leading online-led international business. Mr. Chhabra led William Hill’s entry into the U.S. sports betting and online lottery markets with the acquisition of four businesses, including the simultaneous acquisitions of three U.S. sportsbooks, Cal Neva, American Wagering and Brandywine Bookmaking, in 2011 for an aggregate purchase price of $55 million. These businesses ultimately led William Hill to achieve a leading position in the U.S. sports betting market with a market share of 24% in 2019. Additionally, Mr. Chhabra played a key role in structuring William Hill’s successful joint venture with PlayTech Plc (LSE: PTEC) in 2008. The combined entity created one of the largest online gambling businesses in Europe at the time of its formation and led to William Hill’s buyout of Playtech’s interest for $637 million in 2013. Prior to the transaction, William Hill had struggled in its attempt to establish a strong online gaming platform and a meaningful presence outside the United Kingdom.
Mr. Chhabra has also successfully completed four transactions worth over $1.2 billion in Australia, the world’s second largest regulated online gambling market, and various partnerships in Asia. Additionally, he completed several technology and media related transactions, including William Hill’s investment in NYX, where he worked with Mr. Davey on NYX’s transformational acquisition of OpenBet.
Prior to working in the gaming sector, Mr. Chhabra was an equities analyst and a management consultant. Mr. Chhabra received a Bachelor of Science in Economics from the London School of Economics and Political Science.
Eric Matejevich — Chief Financial Officer
Mr. Matejevich is a seasoned gaming executive with extensive experience in both the online gaming and traditional casino industries. From February to August 2019, he served as Trustee and Interim-Chief Executive Officer of Ocean Casino Resort (“Ocean”) (formerly Revel Casino, which had a construction cost of $2.4 billion) in Atlantic City, where he successfully led the management team through an ownership change and operational turnaround effort. Over the course of seven months, Mr. Matejevich managed to reduce the property’s weekly cash burn of $1.5 million to an annualized cash flow run rate in excess of $20 million.
Prior to Ocean, from 2016 to 2018, Mr. Matejevich served as the Chief Financial Officer of NYX. At NYX, he focused his efforts on integrating the company’s many acquisitions and multiple debt refinancings to simplify its capital structure and provided liquidity for growth initiatives. Additionally, Mr. Matejevich was instrumental to the executive team that sold NYX to Scientific Games for $631 million.
Prior to NYX, from 2004 to 2014, Mr. Matejevich was the Chief Financial Officer of Resorts International Holdings and later, from 2011, also the Chief Operating Officer of the Atlantic Club Casino, a property under the Resorts International Holdings umbrella — a Colony Capital (NYSE: CLNY) entity. As Chief Financial Officer, he provided managerial oversight for all finance functions for a six-property casino company with annual gaming revenue exceeding $1.3 billion, 10,000 gaming positions, 7,000 hotel rooms and over 11,000 staff members during his tenure. Mr. Matejevich led the transition effort to integrate a four-casino, $1.3 billion acquisition from Harrah’s Entertainment and Caesars Entertainment (Nasdaq: CZR). As Chief Operating Officer of Atlantic Club, he lobbied for and was successful in obtaining the first internet gaming legislation passed in the United States. The Atlantic Club was the sole New Jersey casino proponent of the legislation.
Prior to serving in various gaming positions, Mr. Matejevich was a Vice President of High Yield Research for Merrill Lynch, where he managed the corporate bond research effort for the gaming and leisure sectors and marketed high yield and other debt transactions totaling $4.8 billion. Mr. Matejevich received a Bachelor of Science in Economics from The Wharton School and a Bachelor of Arts in International Relations from The College of Arts and Sciences at the University of Pennsylvania.
Our Board of Directors
Morris Bailey — Chairman
Over the past 10 years, Mr. Bailey has been a leader in turning around Atlantic City, as well as being among the first gaming executives to embrace online gaming and sports betting in the United States. In his efforts, Mr. Bailey partnered with two of the largest digital gaming companies in the world, PokerStars, part of the Stars Group, and DraftKings (Nasdaq: DKNG). In 2010, Mr. Bailey bought Resorts Atlantic City (“Resorts”) and initiated a comprehensive renovation which allowed for the property to be rebranded and repositioned. In 2012, Mr. Bailey signed an agreement with Mohegan Sun to manage the day-to-day operations of the casino. In addition to Mohegan Sun’s operational expertise and ability to reduce costs via economies of scale, Resorts gained access to their robust customer database. Soon thereafter, Mr. Bailey and his team focused on bringing online gaming to the property. In 2015, Resorts established a platform to engage in online gaming by partnering with PokerStars, now part of the $24 billion Flutter Entertainment, PLC (LSE: FLTR), to operate an online poker room in Atlantic City. In 2018, Resorts announced deals with DraftKings and SBTech to open a sportsbook on-property and online. For 2020 year-to-date, Resorts has performed in the top quartile in internet gross gaming revenue in New Jersey. Mr. Bailey’s efforts in New Jersey helped set the framework for expansion of online sports and gaming throughout the United States.
In addition to his gaming interests, Mr. Bailey has over 50 years of experience in all facets of real estate development, asset M&A, capital markets and operations and is the founder, Chief Executive Officer and Principal of JEMB Realty, a leading real estate development, investment and management organization. Mr. Bailey has notable investment experience within the energy, finance and telecommunications sectors through investments in the Astoria Energy Plant, Basis Investment Group and Xentris Wireless.
Tony Rodio — Director Nominee
Mr. Rodio has nearly four decades of experience in the gaming industry. Most recently, Mr. Rodio served as the Chief Executive Officer and director of Caesars Entertainment Corporation (“Caesars”) (Nasdaq: CZR), one of the world’s most diversified casino-entertainment providers and the most geographically diverse U.S. casino-entertainment company, from April 2019 until its acquisition by Eldorado Resorts, Inc. in July 2020. Mr. Rodio led Caesars through its $17.3 billion merger with Eldorado Resorts, one of the largest transactions in the gaming industry to date. Additionally, Mr. Rodio was instrumental to Caesars’ expansion into the digital gaming industry and oversaw the implementation of new digital segments such as its Scientific Games powered retail sportsbook solution that now operates in various states throughout the U.S. From October 2018 to May 2019, Mr. Rodio served as Chief Executive Officer of Affinity Gaming. Prior to Affinity Gaming, he served as President, Chief Executive Officer and a director of Tropicana Entertainment, Inc. (“Tropicana”) for over seven years, where he was responsible for the operation of eight casino properties in seven different jurisdictions. During his time at Tropicana, Mr. Rodio oversaw a period of unprecedented growth at the company, improving overall financial results with net revenue that increased more than 50% driven by both operational improvements and expansion across regional markets. Mr. Rodio led major capital projects, including the complete renovation of Tropicana Atlantic City and Tropicana’s move to land-based operations in Evansville, Indiana. Each of these initiatives, among others, generated substantial value for Tropicana. Ultimately, Mr. Rodio’s efforts at Tropicana led to its sale to Eldorado Resorts in 2018 for $1.85 billion. Prior to Tropicana, Mr. Rodio held a succession of executive positions in Atlantic City for casino brands, including Trump Marina Hotel Casino, Harrah’s Entertainment (predecessor to Caesars), the Atlantic City Hilton Casino Resort and Penn National Gaming. He has also served as a director of several professional and charitable organizations, including Atlantic City Alliance, United Way of Atlantic County, the Casino Associations of New Jersey and Indiana, AtlantiCare Charitable Foundation and the Lloyd D. Levenson Institute of Gaming Hospitality & Tourism. Mr. Rodio brings extensive knowledge of and experience in the gaming industry, operational expertise, and a demonstrated ability to effectively design and implement company strategy. Mr. Rodio received a Bachelor of Science from Rider University and a Master of Business Administration from Monmouth University.
Marlon Goldstein — Director Nominee
Mr. Goldstein is a licensed attorney with nearly 20 years of experience in the gaming space. He joined The Stars Group (Nasdaq: TSG)(TSX: TSGI) in January 2014 as its Executive Vice-President, Chief Legal Officer and Secretary until his retirement from the company in July 2020 following the merger of TSG with Flutter Entertainment, PLC (LSE: FLTR). Mr. Goldstein also previously served as the Executive Vice-President, Corporate Development and General Counsel of TSG. Mr. Goldstein was also the senior TSG executive based in the United States and was one of the primary architects of TSG’s strategic vision for its U.S.-facing business. During his tenure, TSG grew from an approximately $500 million market-cap company to an approximately $7 billion market-cap company through a combination of organic growth and strategic mergers and acquisitions. Mr. Goldstein participated in numerous M&A transactions and capital markets offerings at TSG, including several transformational transactions in the digital gaming industry. Notable transactions in which Mr. Goldstein was involved include:
• TSG/Flutter Merger: In 2019, TSG merged with Flutter for a $12.2 billion transaction value, the largest transaction in the digital gaming industry to date.
• TSG/Fox Bet Partnership: In 2019, TSG entered into a partnership with FOX Sports to create FOX Bet in the U.S., a leading U.S. online gaming business. Wall Street Research estimates an approximate $1.1 billion valuation for Fox Bet post-partnership with The Stars Group.
• TSG/Sky Betting & Gaming: In 2018, TSG acquired Sky Betting & Gaming, the largest mobile gambling operator in the United Kingdom at the time, for $4.7 billion.
• TSG/CrownBet and William Hill: In 2018, TSG simultaneously acquired CrownBet and William Hill, two Australian operators, for a total of $621 million in a multi-part transaction.
• TSG/PokerStars and Full Tilt Poker: In 2014, TSG acquired The Rational Group, which operated PokerStars and Full Tilt and was the world’s largest poker business, for $4.9 billion.
Through his ability to legally structure large and complex transactions, Mr. Goldstein was integral to TSG’s vision of becoming a full-service online gaming company. Additionally, he assisted in structuring TSG’s capital markets activity, which generated liquidity for acquisitions and strengthened its balance sheet.
Prior to joining TSG, Mr. Goldstein was a principal shareholder in the corporate and securities practice at the international law firm of Greenberg Traurig P.A., where he practiced for almost 13 years. Mr. Goldstein’s practice focused on corporate and securities matters, including mergers and acquisitions, securities offerings, and financing transactions. Additionally, Mr. Goldstein was the founder and co-chair of the firm’s Gaming Practice, a multi-disciplinary team of attorneys representing owners, operators and developers of gaming facilities, manufacturers and suppliers of gaming devices, investment banks and lenders in financing transactions, and Indian tribes in the development and financing of gaming facilities.
Mr. Goldstein brings experience and insight that we believe will be valuable to a potential initial business combination target business. Mr. Goldstein received a Bachelor of Business Administration with a concentration in accounting from Emory University and a Juris Doctorate with highest honors from the University of Florida, College of Law.
Sean Ryan — Director Nominee
Mr. Ryan is a digital media and technology operator with extensive global experience in online payments, e-commerce, marketplaces, mobile ad networks, digital games, enterprise collaboration platforms, blockchain, real money gaming and online music. Since 2014, Mr. Ryan has been serving as Vice President of Business Platform Partnerships at Facebook, Inc. (“Facebook”) (Nasdaq: FB), where he leads a more than 500 person global organization that manages the Payments, Commerce, Novi/Blockhain, Workplace and Audience Network businesses. Prior to his current role, Mr. Ryan was hired in 2011 as the Director of Games Partnerships to lead and grow the global Games business at Facebook. While the Director of Games Partnerships, Mr. Ryan focused on re-shaping Facebook’s games and monetization strategies to derive more value for Facebook, its users and its partners, including the addition of a Real Money Gaming offering in regulated markets. Mr. Ryan’s team helped accelerate a major trend in engagement through cross-platform games and therefore the opportunity to increase users through establishing games on multiple platforms. Prior to joining Facebook, Mr. Ryan created the new social and mobile games division at News Corp, an American multinational mass media corporation controlled by Rupert Murdoch. While at News Corp, Mr. Ryan led the acquisition of Making Fun, a San Francisco social-game start-up, that created News Corp’s games publishing division.
Before joining News Corp., Mr. Ryan founded multiple digital businesses such as Twofish, Meez, Open Wager and SingShot Media. Mr. Ryan co-founded Twofish in 2009, a virtual goods and services platform that provided developers with data analytics and insights for individual application’s digital economies. Twofish was later sold to online payments provider Live Gamer, where Mr. Ryan served on the board of directors. From 2005 to 2008, Mr. Ryan founded and led Meez.com, a social entertainment service combining avatars, web games and virtual worlds. The white label social casino gaming company Open Wager was spun out of Meez and was later sold to VGW Holdings, Mr. Ryan also co-founded SingShot Media, an online karaoke community, which was sold to Electronic Arts (Nasdaq: EA) and merged into its Sims division.
We believe Mr. Ryan’s experience will be valuable to a potential initial business combination target and would provide an expanded perspective on the digital gaming landscape. Mr. Ryan received a Bachelor of Arts from Columbia University and a Master of Business Administration from the University of California, Los Angeles.
Tom Roche — Director Nominee
Mr. Roche has more than 40 years of experience in the gaming industry as a regulator, advisor and independent auditor. Mr. Roche joined Ernst & Young (“EY”) as a partner in 2003 and opened its Las Vegas office. He was subsequently appointed as the Office Managing Partner and Global Gaming Industry Market Leader. In 2016, Mr. Roche relocated to the EY Hong Kong office to supervise the expansion of the EY Global Gaming Industry practice in the Asia Pacific region. Mr. Roche has been integral to numerous transactions that have shaped the current gaming landscape, including:
• Wynn Resorts (Nasdaq: WYNN) initial public offering: Mr. Roche was the lead partner on Wynn Resort’s initial public offering, which raised $450 million in 2002.
• Harrah’s Entertainment/Apollo Management Group & Texas Pacific Group: Mr. Roche headed the regulatory advisory services on the buyout of Harrah’s Entertainment, the world’s largest casino company at the time, for $17.1 billion.
• Dubai World/MGM Resorts: Mr. Roche headed the regulatory and due diligence advisory services to Dubai World in its approximately $5.1 billion investment in MGM. Dubai World bought 28.4 million MGM shares, or 9.5 percent of the casino operator, for $2.4 billion. It then invested $2.7 billion to acquire a 50% stake in MGM’s CityCenter Project, a $7.4 billion 76-acre Las Vegas development of hotels, condos and retail outlets.
• MGM Growth Properties (NYSE: MGP) initial public offering: Mr. Roche provided tax and structural transaction services to MGM Resorts in the creation of MGM Growth Properties, a publicly traded REIT engaged in the acquisition, ownership and leasing of large-scale destination entertainment and leisure resorts. MGM Growth Properties raised $1.05 billion in its 2016 initial public offering.
Mr. Roche also directed EY advisory services to boards and management teams for profit improvement and technology related initiatives. In addition, Mr. Roche provided advisory support to the American Gaming Association on several research projects, including those specifically related to sports betting, the revocation of The Professional and Amateur Sports Protection Act of 1992 (PASPA) and anti-money laundering best practices in the gaming industry. Equally, he has assisted government agencies in numerous international locations with enhancing their regulatory approach to governing the industry especially in the online gambling sector.
Prior to joining Ernst & Young, Mr. Roche served as Deloitte’s National Gaming Industry Leader and as the co-head of Andersen’s Gaming Industry Practice in Las Vegas. In 1989, Mr. Roche was appointed by then Governor of the State of Nevada, Robert Miller, to serve as one of three members of the Nevada State Gaming Control Board for a four-year term, where he was directly responsible for the Audit and New Games Lab Divisions. As a board member, he spent a substantial amount of time assisting global jurisdiction regulators enact gaming legislation in the design of their regulatory structure. During his career, Roche has been involved in numerous public and private offerings of equity and debt securities. His background includes providing casino regulatory consulting services to casino licensees and to federal and state agencies including the National Indian Gaming Commission and the Nevada State Gaming Control Board, and industry associations such as the Nevada Resort Association and the American Gaming Association.
We believe Mr. Roche’s highly regarded reputation as a gaming auditor and advisor in the gaming industry will be valuable for us and a potential business combination target. Mr. Roche is a member of the American Institute of Certified Public Accountants and is licensed by the Nevada State Board of Accountancy and Mississippi State Board of Public Accountancy. He received his Bachelor of Science degree in Accounting from the University of Southern California.
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