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XE88 PNG Logo Slot Mobile Casino Malaysia

XE88 PNG Logo Slot Mobile Casino Malaysia submitted by afboffers to u/afboffers [link] [comments]

Slot Game Online Dolphin Reef png, A New Casino Games Free

Slot Game Online Dolphin Reef png, A New Casino Games Free submitted by Liveslot77 to u/Liveslot77 [link] [comments]

This needs to be said about GME and the information you are finding here and WSB 💎🤲🚀

I love the energy behind this movement! WSB has become a decentralized hedge fund the likes of which the investment world has never seen before!
But all of you new guys arriving here over the past few days need to understand something:
I walk into a casino, sit a slot machine, pull the handle and hit a jackpot. I tell you to try it, so you pull the handle and hit a smaller jackpot! It seems that this particular machine is paying out! Now there are a crowd of people all taking turns, pulling the handle and getting paid!
The casino manager sees this, he closes down the casino to investigate.
Upon reopening the casino, the slot machine is no longer paying, but people are still trying.
All of us here, all of wsb and reddit are just the customers in the casino. Even our combined buying power is just a drop in the ocean compared to the leverage that institutions can access.
The GME story caught them off guard, it was a unique situation that is not easily repeatable.
Now that the hedge funds have had time to analyze and understand the situation, the algos have been adjusted and with every passing day the odds of the little guy winning here are dropping dramatically!
u/diamondhandthotslyr posting 💎GME💎🤲🏻💎🚀🚀💎🚀🦍🦍🚀 and getting +1000 upvotes may feel all warm at fuzzy at the moment, but it is not sound advice!!!
No amount of diamond hand emojis change the actual fact that more retail were selling than buying last week: https://i.imgur.com/rz8I3Vt.png
(source: https://www.bloomberg.com./opinion/articles/2021-01-29/reddit-traders-on-robinhood-are-on-both-sides-of-gamestop )
Short squeezes can, and do end as fast as they begin. Go look at the NOK chart to understand.
You new guys, do not feel as if you are going to miss out if you don't buy GME! There will always be more opportunities, be patient, take time to watch and learn!
submitted by StockJock-e to StockMarket [link] [comments]

RTP of slots: Official numbers and reality - it pays to choose solid casino

As an example let's look at Rise of Merlin slots which already has poor RTP: https://i.imgur.com/WwAZhgj.png
And reality from hundreds of thousands of spins: https://i.imgur.com/Znbg1WS.png
So casino can offer you gazillion of bonus dollars with low wagering, but they are in Donald Duck country with illusory regulation and they can tweak RTP as they want.
submitted by archeolog108 to gambling [link] [comments]

carrie santino, judy & dale in a can

Part one: Carrie Santino
In P18, Cooper stops at Judy's diner in Odessa, TX. He cops an attitude to the waitress when she offers him coffee. This is similar to P11 when Candie is pouring coffee for Bradley, and Rodney shoots her a look. Mitchums in P11, visuals connections to the couple at the diner in P18. At the diner, Cooper got Carrie's address and picked her up to take her to the Palmer house.
In P11, Cooper did dine with the Mitchums, at Santino’s restaurant. The lamps and lighting are similar to the Log Lady's (LL) place. Margaret offered coffee and pie to Hawk in P2, who was out and about in the woods following some lead that the LL also knew about. At Santino’s, Cooper chowed down on pie and had a coffee. This could be seen as a version of the LL's place, coinciding with a storyline where Hawk went to Margaret's that night, in that P2 pocket reality. Hawk in P12, like Cooper in P18, was also at the front door of the Palmer house (where Sarah had a bad attitude). Let's construct an alt version of the P18 scenario where Hawk in place of Cooper gets the address of a 'Carrie Santino' (her name has no ring to it, so she has no phone), linked to the LL and another characters, and goes to her place where he’s invited in.
In P1, the LL called Hawk with a hint about Cooper, which had something to do with his heritage. This is brought up again in P4, when sarcastic Chad entered the conference room (note: the actor who plays Chad is Italian). In P18, the dead man on the chair is linked to Chad - Chad said "right between the.." and then got knocked out from the cell door that hit him in the forehead, and the fella in the chair has a bullet hole in the same spot. This Carrie Santino might have a son who is a version of Chad, who sits on a chair when Hawk arrives (P7, after being let it: "let's sit down and have a nice chat/Chad"; P1 trio of fellas in chairs/seats).
In P7, after Hawk finds the diary pages in the bathroom (where Chad had seen him), he reports his findings to Frank. Hawk's ambiguous dialogue leaves open the possibility of multiple characters who could have said something - "She said that these words from Annie came to her in a dream" (what Laura 'said' in her diary), "This thing she said...the good Dale is in the lodge and can't come out" (what Annie said to Laura in her dream), and in P4 "That's what she said" (about what the LL said to Hawk on the phone). In one possibility, Hawk went to a Carrie Santino's place to find something out and reported back to Frank with something that she said.
In P4, Bobby mentioned that his mother told him that Cooper had stopped by the house the day before his father died, and shortly before Cooper skipped town. Chad had just left the conference room, a split second before Bobby entered (as if they aren't meant to appear in the same shot/world). The storyline with Betty Briggs and her son also fits into this Carrie Santino framework (with Chad and Bobby blending together), so that Betty takes the role of Carrie in P9. The trio of fellas went to her place and she said that years ago her husband Garland knew they would come to ask about Cooper and she was to give them the tube. So this Carrie Santino’s husband would also have been dead and would have known Cooper in the past. The LL's husband was named 'Sam' (who also died in a fire like Garland). Sam Stanley (SS; like ‘Sam Santino’) was a character in FWWM, Chet's sidekick on the Teresa Banks investigation, who randomly was estimating the value of things in Dear Meadow.
So a version of Cooper (or Chet) was missing in this pocket reality and Hawk went to a Carrie Santino's place, who had a son, and a husband (Sam?) that died years ago (parallel to Garland), because this Cooper or Chet had allegedly seen the husband shortly he disappeared or skipped town. Hawk then got some information from this Carrie (and maybe he found something else in the home, parallel to the P6 scenario in the bathroom where Chad/the son saw him, as well as the 'tube' scenario) and reported back to his boss. Since Cooper is on Albert and Gordon's team, Albert would seem to be involved in this framework, such that it could be blend of Hawk and Albert who went to this Carrie’s.
In FWWM, Sam Stanley was appraising the value of things around the station, morgue, diner etc in Dear Meadow. Cooper in S1 discussed purchasing property in town. This Sam may have been a real estate agent or appraiser, who went with Cooper to a house he wanted to purchase, and then Cooper went alone and vanished (along with the house and the home owner? parallel to Chet in FWWM and the trailer, which was linked to the Chalfonts). In P11 at Santinos, the old casino slot lady talked about getting a house and her son Denver back in her life. She may be parallel to old Mrs Chalfont whose house Dale found himself in with Laura in the FWWM dream sequence. If the casino lady's son is parallel to Chad, they might be another version of 'Carrie Santino' and son, which would make the story fold in on itself – such that, Cooper went to see the house years back, he vanished (along with the house and owner), then Hawk/Albert went to investigate and saw the wife of the man Cooper was last seen with, which would in a sense repeat the scenario if they were parallel to the Chalfonts. The theme of a repeated investigation (and home owners before home owners) is prevalent in the story.
[In Nolan's Memento, Carrie-Ann Moss and Joe Pantaliano are two characters that take advantage of Lenny Shelby’s condition (short term memory loss). MrC in P2 and P13 remind me of a character with a memory condition, going around in circles and being manipulated (and mocked) by Ray and Darya. It backfired on ‘Teddy’ in Memento and Lenny killed him. Ray and Darya’s deaths might be parallel to those two Memento characters. Moss and Pantaliano also had small roles in the Matrix. In S1E4, Albert comes to the station with two men that looked like Matrix agents. Albert cops an attitude with Lucy and Harry. Albert was said to be very skilled at what he did, he carries a case around in S3 and Ferrer is of Hispanic background. Albert may be a stand-in for skilled guitarist Carols Santana. Blend together 3 names – Santana, Carrie and Pantaliano and you can get: Carrie Santino. In S1, Albert said he had a lot of cutting and pasting to do with Laura’s corpse, but he was met with interference from Dr. H and company. In S3, Ruth and Garland are sort-of combined into one body on the bed. Perhaps it was some Albert (Santana’s) duty to cut (Garland’s man parts) and paste together Ruth and Garland to make a ‘Carrie Santino’ but we saw the unfinished version].
Part 2: Dale and Judy in a can
In Ferris Bueller's Day Off, the sister ‘Jeanie’ had a bad attitude (until she met Charlie Sheen's character). Here's the scene: Ferris Buller scene
In P7, Dr. Hayward mentioned a Mrs. Mueller to Frank, some woman who used Skype, and that he didn't need to get out of this chair to diagnose her. Frank's next scene was with Mrs. Briggs, who was on her computer, and a chair (Garland’s) is central to the scene. There's also a character named Buella who parallels Diane (robes, hairstyle). Switching letters in Mueller and Buella, you can get a Mrs. Bueller.
In P14, Diane says that she has a half-sister Jane, nicknamed 'Janey-E.' The first 'e' in Jeanie (Ferris's sister) could be moved to the end so it's 'Janie E' pronounced the same way as 'Janey-E.' Diane also said in P14 - "I don't want to talk about that night," a possible echo of Phillip's line about not talking about Judy. In the FBI’s hotel room, Diane is shot in P16 and right after that (P17) Gordon finally talks about Judy. So there's something to do with Judy around Diane and her half -sister.
Playing around with letters:
'Diane' & 'Jade' <-- 'Jeanie' & 'Dad'. In place of Jeanie sitting next to Charlie, imagine Jeanie sitting next to her dad (Mr. Bueller), or flip to the other side, Diane sitting next to Jade. Jade is a prostitute and Diane acts like one (one her characters in IE was a street hooker), so it's not hard to imagine them sitting together at some station in a cross-over world.
[Dad: When is 'dad' a character? In P5, Doris stormed into Hawk's office and yelled at Frank about her dad's car problems. Right after Doris slammed the door on her way out, Janey-E exited through her front door. Doris and Janey-E are both blonde, bossy housewives. Bushnell is around Janey-E a few times (notably at the station in P9 where Janey-E and Cooper sit), so if the characters/storylines are shuffled, Jane's dad could be represented by Bushnell in the story, a degree of separation from 'Jeanie & Dad']
In the above scenario, where two sit with a receptionist behind them in the background, if Lucy is that receptionist it could also be: 'Jane' & 'Dad' & 'Lucy' -- 'Judy' & 'Dale' & 'can.'
‘Can?’ In P16, Sonny Jim drinks soda from a cup. Just before Cooper wakes up, Janey-E takes him to the “little boys’” room. If there's a version with a can in place of a cup, Sonny Jim could be a little girl who was taken to the girls' room to pee. Relevance?
In P5, Dale goes to work at Lucky 7 insurance, he meets Phil Bisby and on the elevator ride up Phil presses the button to the 7th floor and says "7 Up." Later, Dale has to urinate and Rhoda takes him to the ladies' room. Let's say that Dale was inside or associated with a can of 7 Up, 'with' Judy (‘Mary’ in the elevator could be a stand-in for her). This can of 7 Up (link to ‘Lucky 7’) could be the can that some little girl was drinking out of in place of Sonny Jim in P16. When it was time for him to go out ("you can go out now") he'd be sucked up - maybe into Dale in the coma (his consciousness) or peed out - the swirl of the toilet may be like the vortex in P11 to the Convenience Store complex stairs, where Gerard later passes with Dale; the man urinating in P13 is credited as “Man in urinal”, is that linked to Gordon P11?)
In the P5 scene where Rhoda helps Dougie to the ladies' room, there are two views - one where she carries a large white key tag (no case files visible), and one where she doesn't have the large white key tag. In the latter, there's a brunette receptionist on a red chair (vs. the blonde in beige earlier) and we see the stack of case files. It follows that in the storyline in which there are no case files, Dale was with Judy in the can and then woke up at the hospital corresponding to when Sonny Jim peed. In the other version, with the case files, the Lucky 7 storyline continues into P6. [If Dale goes out, maybe Judy stays inside the can (related? 'waiting for someone' & can), represented by American Girl remaining in the room after Cooper leaves. Naido was also in that room. If some plot elements are rearranged, let's say Naido/Judy pulls the lever, Cooper falls out into non-Existence ('not Janey-E'?), Naido shifts to Lucy, back at the station with 'Jane' & 'Dad' sitting on the sofa, and thus Dale ceases to exist].
Putting more things together & summing up: In S1, Albert with a cocky attitude came to the station to do tests on Laura’s corpse and interacted with Lucy at the front desk (the trio may be a stand-in for a Carrie Santino, and/or on the flip side the scenario could be Hawk coming to get an address of this Carrie, to ask her about Cooper). Later in S1, Albert wanted Cooper to sign a complaint form after he was clocked by Harry, but Cooper declined and out of the blue told ‘Diane’ he wanted to look into purchasing property in town. Back to Lucy – if elements are shifted and this Lucy was drinking from a can of 7-UP (‘Lucy’ an alternative to 'Lucky' in Lucky 7, which would replace the hospital scenario as well) when this Albert or Hawk came in looking for the address of ‘Carrie Santino' and this Lucy goes to pee and flushes the toilet, a dimensional portal might open up, and the scene might shift to her as the receptionist and ‘Jane & Dad’ sitting together (and Dale not existing)? Correspondingly, the vortex might appear at the Chalfont house [and/or in Carrie’s, and suck up this Albert/Hawk (ceiling fan P12 = vortex stand-in; Palmer house P17 linked to the sky vortex), so that Albert/Hawk gets taken up by the same wormhole or whatever that made Cooper disappear] (this would also be linked to Hawk's P2 trip to the red room portal where Hawk and Cooper potentially crossed paths; Mrs Chalfont's house is also linked to the red room). Something like that! Needs work but elements are in place. [Also, in P3 there was a car crash after Cooper got sucked out of the purple place - maybe the story resets around these events so that Cooper crashes his car on the way back from seeing Sam/Garland (and Albert/Hawk and Gordon/Frank's memories reset, like in P14), and the team gets news in P3 and goes to see him in P4 and on and on..]
submitted by KarlosHungus36 to twinpeaks [link] [comments]

The new year's eve party

Here we are, the end of 2020 with the beginning of 2021 in sight. A gigantic party room was the place of the activity, the entire room beautifully decorated with LED lights and festive decorations. A gigantic podium in the middle for whoever wanted to dance for everyone in the room...
Invitations were sent and the cameras with the ultimate police officer's watchful eye looked down onto anyone who would potentially disrupt the peace and festivities. A beautiful bar with every single drink available in the area was also there for anyone thirsty...
...Music...check...Security...check...Drinks...check...
Everything is here...we can start...
Oh! Before i forget...
She opened a gigantic door, revealing an incredibly big arcade and casino behind it. Everything one could dream was in there. Billiards table, poker table, game cabinets and slot machines were just a few of the activities the guests could indulge in.
Right, we can start...
She walked up to the main door...and pushed it open
Hello everyone! The party has now officially started! Please have fun...but don't break any rules! Otherwise, you get Tsurugi on your tail!
And a happy new year of course!
submitted by Kabuya-Yoruko to RPDanganronpaChat [link] [comments]

Respect Crypto (Destroy All Humans!)

"Probe and vaporize?" "No, abduct and bring back to the mothership." "My way's more fun." "'Abduct'. Not 'Vaporize.'" "Okay, but humanity ain't gonna annihilate itself. All I'm sayin'."
A species that lacked genitalia and so reproduced purely through cloning, the Furon DNA was becoming corrupted after millennia of using and remixing the same samples. Fortunately, through some of their ancestors being frisky with the inhabitants of Earth, hidden within their brain stems was pure, undamaged Furon DNA. Crypto-136 was sent to the planet to collect some and send it back to his home planet. He was promptly shot down, captured, tortured, had information extracted from him, killed, and dissected. So Crypto-137 (and his supervisor, Pox) was sent to finish the job, being far more successful and managing to take over the United States of America by posing as its president. Over the next two decades, Crypto would continue to send a healthy amount of DNA to his homeworld, protecting his business from enemy alien species, genocidal French environmentalists, and a Colonel Sanders knockoff, every so often setting out once again to Destroy All Humans!

Legend

It should be noted that Crypto-137 is the playable character in Destroy All Humans, while Crypto-138 is played in the sequel and Big Willy Unleashed and Crypto-139 is the protagonist of Path of the Furon, both after their predecessor died between games. That being said, as they are exact clones of each other (the sole exception being 138 has genitalia), their feats are applicable for all versions.
Unmarked - Destroy All Humans! (2020 Remake) 2 - Destroy All Humans! 2 BWU - Destroy All Humans! Big Willy Unleashed PotF - Destroy All Humans! Path of the Furon

Physicals

Shield

Crypto is almost always protected by an energy shield which depletes when damage is dealt, and automatically regenerates after a period of being unharmed. With an upgrade the shield is briefly invulnerable after taking damage. While the shield is down, Crypto can be killed by practically any attack.

PK

Crypto has potent psychic abilities which manifest in a number of ways.

Telekinesis

Machine Influencing

Mind Reading / Suggestion

Holobob

Body Snatch

Transmog

Brain Extract

Mind Flash

Time Stop

Other

Weapons

Zap-O-Matic

Anal Probe

Disintegrator Ray

Ion Detonator

Dislocator

Meteor Strike

Gastro Gun

Burrow Beast

Ball Lightning

Zombie Gun

Shrink Ray

Superballer

Venus Human Trap

Black Hole Gun

Other Gear

Jetpack

Holopox

Saucer

In Path of the Furon, after getting drunk and crashing his original flying saucer in his casino, Crypto was gifted a new one by Pox after getting back in action. Its capabilities are mostly the same, but unless that saucer or a composite saucer is specified while using Crypto feats marked PotF should be excluded.

Shield

Like Crypto, the saucer has a shield which protects it from damage and will be destroyed if hit when depleted. It also can be upgraded to be briefly invincible after taking a hit. Unlike Crypto's, the ship's shield doesn't automatically regenerate, instead needing to drain energy from vehicles to do so, whether they just be nearby or being held in its abduct-o-beam2

Repulse-O-Tron

Abduct-O-Beam

Cloak

Weapons

Object Destruction
These can be done by any attack in their respective games, either with an extended Death Ray (as shown in most of these) or some other accumulation of damage.
Death Ray
Sonic Boom
Quantum Deconstructer
Anti-Grav Field
Electro-Cone
Seeker Drones
Plasma Cannons
Tornadotron

Other

Big Willy

Big Willy is the fast food chain Pox set up to dispose of the corpses Crypto left behind while turning a profit on the side. Each of their 500 locations (or at least the three locations seen) have a giant statue of its mascot outside of it, which is actually a mech suit Crypto can pilot.

Physicals

Abilities

Regurg-A-Tron
Heat Beams
Wind Breaker

Other

Weaknesses

Other

"You two-bit tin horn petty tyrant! I fart bigger than you! You think just because you can keep a few depressed peasants in line you can go toe to toe with me? I'm the king of the world! The master of disaster! The baddest dude in the whole damn town! King Kong ain't got nothing on me!"
submitted by rangernumberx to respectthreads [link] [comments]

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.
Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
  • What year does the game take place so we can calculate accurate inflation?
  • What is the square footage of the house and its upgrades?
  • What is the exchange value of gold, the game’s currency?
  • What is the cost of Robin’s labor?
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
  • Leah mentions she has a laptop
  • The carpentry shop sells Plasma screen TVs.
  • There is what appears to be an old Apple computer monitor in Harvey’s clinic and Maru’s room.
  • Sam has an electric guitar and what looks like a plasma screen computer monitor in his room.
  • In Mr. Qi’s casino, the slot machines do not have a lever. This is important because that gives us a firm earliest date of 1963.
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
  • Iridium is fairly easy to get around Stardew Valley once you are able, and that is a rare and valuable metal, with a current price of US$1,510 per troy ounce.
  • You can purchase a golden column to place on your farm, and gold has a current price of US$1,643 per troy ounce
  • Conversely, while the first two are rare and valuable metals, crops such as corn are valued at prices like 150g, a very unusually high amount if exchanged 1:1 to USA dollars.
  • Going back to plasma screen TVs, we can use its price history and then convert currencies to Stardew Valley gold.
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
  • Cultivatable farm space on the standard farm equals out to 3,427 spaces, but we’ll round that down to 3,350 for iridium sprinklers, iridium watering can, and scarecrows, equaling maximum farming with no loss of crop.
  • We’ll keep Dylan’s ground rules, so no fertilizer.
  • No preserves, jams, wine, and juices.
  • No farming efficiencies and crop selling bonuses.
  • No use of the greenhouse to grow crops outside of the growing season.
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
  • We’re pretty sure the game takes place in 2001.
  • We have the exact sizes of each house upgrade calculated with two different methods.
  • We have a certified exchange rate of US$2.37 at that point in time.
  • We have two different methods of calculating the cost of Robin’s labor.
  • The amount of work Robin does during her three(nine?) day job is absolutely obscene.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
This is the second line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/fkugiuh4nwv51.png?width=507&format=png&auto=webp&s=146d3dabaa63c0ce3bfd281712434e9b2a655be8
Image by MagicallyClueless
submitted by doctorsirus to StardewValley [link] [comments]

[H] A Ton of Bundle Games (IndieGala, Humble, and Fanatical) [W] Nov. Humble Monthly Games (Not Darksiders III or Yakuza Kiwami)

I already own Darksiders III and Yakuza Kiwami 2, so I figured I'd just skip this month and trade for the other games on here. I haven't updated my list in a long time, so there may be one or two games that I don't have anymore, but I still own most of them. So far, the games I'm looking for are:
Imperator: Rome Deluxe Edition
Crying Suns
Darksburg
Little Misfortune
Smile for Me
Darkwood
Tsioque
Rover Mechanic Simulator
Youropa
Townsmen - A Kingdom Rebuilt

The ones that I have for trade are:

Humble Gift Link -

The Uncertain: Last Quiet Day

Knights of Pen and Paper 1+2 Collection

Road Redemption

This War of Mine

Throne of Lies The Online Game of Deceit

Torchlight

Torchlight II

The First Tree

One Deck Dungeon

Skybolt Zack

Golf With Your Friends - OST

Codex of Victory

Conglomerate 451

Deep Sky Derelicts

Gift of Parthax

Haimrik

Quantum Replica

Re-Legion

Shiny

Through the Woods

The Inner World

Pixel Heroes Byte & Magic

Safety First!

SEUM: Speedrunners from Hell

The Textorcist: The Story of Ray Bibbia + Soundtrack

Vambrace: Cold Soul Soundtrack

Vampyr

AER Memories of Old

Ken Follett's The Pillars of the Earth

State of Mind

Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War III

Warhammer 40,000: Sanctus Reach

Warhammer: End Times - Vermintide

Batman - The Telltale Series

Batman: The Enemy Within - The Telltale Series

Oxenfree

The Walking Dead

The Walking Dead - 400 Days

The Walking Dead: Michonne - A Telltale Miniseries

The Walking Dead: Season Two

Astebreed Definitive Edition

LiEat

Mitsurugi Kamui Hikae

Momodora: Reverie Under The Moonlight

GET EVEN

Carcassonne - Tiles & Tactics

Mysterium: A Psychic Clue Game

Small World 2

Splendor

Twilight Struggle

Gabriel Knight: Sins of the Father

Black The Fall

Children of Zodiarcs

Deadbeat Heroes

Forgotton Anne

Goetia

Tokyo Dark

The Turing Test

Train Valley 2

A Good Snowman is Hard to Build

A Mortician's Tale

Alien Spidy

Broken Age

Brothers: A Tale of Two Sons

Brutal Legend

Darksiders II Deathinitive Edition

Darksiders Warmastered Edition

DUCATI - 90th Anniversary

Europa Universalis IV

Fahrenheit: Indigo Prophecy Remastered

GNOG

Hacknet

HIVESWAP: Act 1

Hollow Knight

LEGO Batman 3: Beyond Gotham

Lostwinds

Magicka

Music Maker EDM Edition

PAC-MAN CHAMPIONSHIP EDITION 2

Party Hard

Pikuniku

Psychonauts

Rebuild 3: Gangs of Deadsville

Sniper Elite 3

Speed Brawl

Stealth 2: A Game of Clones

Stick Fight: The Game

Super Hexagon

SUPERHOT

This is the Police

Tilt Brush

Tropico 4

Undertale

VVVVVV

World of Goo

Worms Revolution

Zombotron

Dead Rising 4

Devil May Cry 4: Special Edition

RESIDENT EVIL 2 - All In-game Rewards Unlock

STRIDER

Reigns

Reigns: Her Majesty

Equilinox

MagiCat

Samorost 3

1 Screen Platformer

A Glider's Journey

Adventure Boy Cheapskate DX

Animal Super Squad

Anomaly 2

Anomaly Defenders

Anomaly Korea

Anomaly: Warzone Earth

Anomaly Warzone Earth Mobile Campaign

Artemis: God-Queen of the Hunt

Balancelot

Bastion

Cathedral

Chivalry: Medieval Warfare

Clatter

Dead by Daylight - Of Flesh and Mud

Dead by Daylight - Spark of Madness

Deadlight: Director's Cut

Dino Run DX

Downtown Drift

Draw Your Game

Drink More Glurp Jingle Jam Challenge

Invisible Inc.

Kalaban

Kingdom: New Lands

Motorsport Manager

Must Dash Amigos

Nemo Dungeon

Neverwinter: Vestments of the Wind Pack

Ninja Senki DX

PAC-MAN CHAMPIONSHIP EDITION 2

Potatoman Seeks the Troof

Pumped BMX +

Rapture Rejects

Rebound Dodgeball Evolved

Red Horizon

Rogue Rocks

Scanner Sombre

Songs of Skydale

Stories: The Path of Destinies

Super Chicken Catchers

THE TEAR

YORG.io

Chasm

Fluffy Horde

Regular Human Basketball

Fairy Fencer F: Advent Dark Force Complete Deluxe Set

Megatagmension Blanc + Neptune VS Zombies (Neptunia)

Moero Chronicle

Neptunia Shooter

Superdimension Neptune VS Sega Hard Girls

Trillion: God of Destruction

Beckett

Everything

Rusty Lake Hotel

The Stanley Parable

Thomas Was Alone

Yume Nikki

YUMENIKKI -DREAM DIARY-

Game Character Hub PE: DS Generator Parts

Game Character Hub PE: Second Story

Game Character Hub: Portfolio Edition

RPG Maker MV

RPG Maker MV - GENE

RPG Maker MV - MADO

RPG Maker MV - SAKAN

RPG Maker VX

RPG Maker VX Ace

RPG Maker XP

Visual Novel Maker + Live 2D

Evergarden

Shenmue I & II

SYNTHETIK: Legion Rising

Bridge Constructor Portal

Portal Knights

SEUM: Speedrunners from Hell

Staxel

Tricky Towers

When Ski Lifts Go Wrong

Planet Alpha

Puss!

The Spiral Scouts

Cat Quest

HIVESWAP: Act 1

Immortal Planet

Pillars of Eternity

Tyranny - Standard Edition

Carrier Command: Gaea Mission

Pound of Ground

Take On Helicopters

Take on Mars

Ylands

Distance

God's Trigger

Guacamelee! 2

MOTHERGUNSHIP

DISTRAINT 2

Rusty Lake Paradise

Unexplored

The Adventure Pals

Almost There: The Platformer

Yoku's Island Express

60 Parsecs!

Love is Dead

Road Redemption

Clustertruck

Diaries of a Spaceport Janitor

Party Hard

Punch Club

SpeedRunners

Duskers

Paratopic

Pool Panic

Red Faction Guerilla Re-Mars-tered

Black The Fall

Octahedron

The Turing Test

I'm not a Monster

Wandersong

11-11 Memories Retold

Impact Winter

Little Nightmares

PAC-MAN™ Championship Edition DX+

Project CARS

Genital Jousting

Highway Blossoms

Just Deserts

Purrfect Date

Sunrider Academy

Sunrider: Liberation Day - Captain's Edition

Among the Sleep - Enhanced Edition

Tooth and Tail

Dandara

MINIT

Steel Rats

12 is Better Than 6

BLACKHOLE

Cook, Serve, Delicious! 2!!

Kingsway

kuso

Soft Body

Way of the Passive Fist

Slipstream

Dear Esther: Landmark Edition

GoNNER

Headlander

Ken Follett's The Pillars of the Earth

Shadow Tactics: Blades of the Shogun

Bleed 2

Rapture Rejects

Rock of Ages 2: Bigger and Boulder

Sniper Elite 3

Interplanetary: Enhanced Edition

Worms Clan Wars

Animal Super Squad

Anomaly 2

Anomaly Defenders

Anomaly: Warzone Earth

Blade & Bones

Board Battlefield

Clicker bAdventure

Cloudborn

Convoy

Cube Link

Deep Dungeons of Doom

Detective Case and Clown Bot in: Murder in the Hotel Lisbon

Don't Stand Out

Dungeon Escape

Fahrenheit: Indigo Prophecy Remastered

Flux8

Freaky Awesome

Guns of Icarus Alliance Collector's Edition

Hackyzack

The Haunting of Billy

Hello Pollution!

Hyperdrive Massacre

Indecision.

Kabounce

Lakeview Cabin Collection

Last Encounter

LOVE

Lucius Demake

Marvin's Mittens

Match Point

No Time To Explain Remastered

Race The Sun

R-COIL

Road Doom

Slime-san

Super Steampunk Pinball 2D

Sure Footing

Switchblade Starter Pack

Temple of Xiala

Throne of Lies The Online Game of Deceit

Tower 57

Tross

Unit 4

Wizorb

Zero G Arena

Colt Express

King and Assassins

Kentucky Route Zero

RWBY: Grimm Eclipse

War for the Overworld + Heart of Gold DLC

The Dwarves

Resident Evil Revelations

Gremlins, Inc.

Old Man's Journey

Pathfinder Adventures

Talisman: Digital Edition

Carcassonne - Tiles & Tactics

Talisman: Digital Edition

How to Survive 2

Darksiders II: Deathinitive Edition

12 is Better than 6

Bear With Me - Collector's Edition

Dungeon of the Endless

Jalopy

NBA Playgrounds

Action Henk

JYDGE

Keep Talking and Nobody Explodes

Kingdom: New Lands

Laser League

Holy Potatoes! We're In Space?!

Grand Theft Auto: Episodes from Liberty City

Grand Theft Auto III

Grand Theft Auto: Vice City

Filthy, Stinking, Orcs

Sanctum 2

Grey Goo

Sorcerer King: Rivals


Green Man Gaming -

CRUSADER KINGS II

WARHAMMER END TIMES VERMINTIDE

INJUSTICE GODS AMONG US ULTIMATE

THE FLAME IN THE FLOOD

FROZEN SYNAPSE PRIME

BEAT COP

SUPER CLOUDBUILT

THE LITTLE ACRE

INSURGENCY

FEAR 3

DEAD AGE

MAGICKA

SERIAL CLEANER

CASTLEVANIA LORDS OF SHADOW 2

FAHRENHEIT REMASTERED

OPERATION FLASHPOINT RED RIVER

ROCKET KNIGHT

LEGO BATMAN

BIOZONE

ADR1FT


Fanatical -

Autonauts

Guards

How to Take Off Your Mask

ENIGMA:

Garfield Kart

Stronghold Legends: Steam Edition

Styx: Master of Shadows

Among the Sleep - Enhanced Edition

EARTH'S DAWN

Do Not Feed the Monkeys

Rain World

Shadwen

Syndrome

The Technomancer

Chess Ultra

Arcana Heart 3 LOVE MAX!!!!!

DEAD OR SCHOOL

Shiness: The Lightning Kingdom

XBlaze Code: Embryo

XBlaze Lost: Memories

Duke Nukem Forever

GUILTY GEAR Xrd -REVELATOR-

Party Hard 2

The Walking Dead

This War of Mine

Blood: Fresh Supply

Syberia II

If My Heart Had Wings

LoveKami -Divinity Stage-

LoveKami -Useless Goddess-

The Surge

Dungeons 2

The First Templar - Steam Special Edition

Urban Empire

The Dark Eye: Demonicon

Chronicles of Magic: Divided Kingdoms

Endless Fables 3: Dark Moor

King's Heir: Rise to the Throne

Lost Grimoires 3: The Forgotten Well

My Brother Rabbit

Noir Chronicles: City of Crime

Path of Sin: Greed

Queen's Quest 4: Sacred Truce

Tharsis

Little Big Adventure 2

Return to Mysterious Island 2

Damned

Return to Mysterious Island

Odyssey - The Story of Science

Little Big Adventure - Enhanced Edition

Sanitarium

The Royal Marines Commando

STARBO

Raptor: Call of The Shadows - 2015 Edition

Guns of Icarus Online

Hamsterdam

Gates of Hell

Perfect Heist

Aces of the Luftwaffe

Operation Thunderstorm

Clouds & Sheep 2

Archamon

The Crown of Leaves

HERO DEFENSE

Tales From Candlekeep: Tomb of Annihilation

Last Dream: World Unknown

The Swindle

Robothorium: Cyberpunk Dungeon Crawler

Equilinox

Rogue Wizards

Codex of Victory

Haimrik

In Fear I Trust

In Fear I Trust - Episode 2

In Fear I Trust - Episode 3

In Fear I Trust - Episode 4

The Watchmaker

The Uncertain - The Last Quiet Day

World's Dawn

Extinction

Infinite Air with Mark McMorris

Super Inefficient Golf

Tales of Candlekeep: Tomb of Annihilation

Shadwen

Creeping Terror

Fantasy Wars

Ascension to the Throne

Savage Lands

Survivalist

Still Life

Holy Avatar vs. Maidens of the Dead

Syberia

Miasmata

Syberia II

Looterkings

Damned

Lost Civilization

QuestRun

Railroad Pioneer

SkyDrift

Thunder Wolves

Airline Tycoon Deluxe

Overclocked: A History of Violence

Dark Strokes: The Legend of the Snow Kingdom Collector's Edition

Eternal Journey: New Atlantis

Forest Legends: The Call of Love Collector's Edition

House of 1000 Doors: Evil Inside

House of 1000 Doors: Serpent Flame

Joan Jade and the Gates of Xibalba

Love Alchemy: A Heart in Winter

Magic Encyclopedia: Moon Light

Mind's Eye: Secrets of the Forgotten

The Fog: Trap for Moths

Analogue: A Hate Story

Detention

The Coma: Recut

The Coma: Recut - Soundtrack & Art Pack DLC

Revolution Ace

Californium

SkyDrift

Clinically Dead

Out There Somewhere

Fate Tectonics

Plazma Being

One Finger Death Punch

ESport Manager

Dungeons 2

Galaxy Squad

Oriental Empires

Stars in Shadow

TASTEE Lethal Tactics

The Lion's Song: Season Pass

Homeworld Remastered Collection

Shuyan Saga

Steel Vampire

Arcana Heart 3 LOVE MAX!!!!

Guilty Gear X2 #Reload

Lifeless Planet Premier Edition

Snake Pass

BEEP

DRAGON: A Game About a Dragon

Destiny Warriors RPG

Gun Rocket

Labyronia RPG

Labyronia RPG 2

LocoSoccer

Out There Somewhere

Storm of Spears RPG

Subterra

Sun Blast: Star Fighter

The Odyssey: Winds of Athena

Tiny Bridge: Ratventure

Crouching Pony Hidden Dragon

GAUGE

Isbarah

Poöf

Puddle

Replay - VHS is not dead

Wooden Sen'SeY

House of Caravan

Cultures Northland

Splatter Zombie Apocalypse

Squirbs

Learn Japanese to survive Hiragana Battle

Airscape The Fall of Gravity

Revolution Ace

Labyronia RPG

PARTICLE MACE

Cultures 8th Wonder of the World

GIBZ

STAR WARS Jedi Knight - Jedi Academy

STAR WARS Jedi Knight II - Jedi Outcast

Dex

Figment

Hive Jump

Jalopy

PewDiePie: Legend of the Brofist

THE KING OF FIGHTERS XIII STEAM EDITION

Blades of Time Limited Edition

Blood Knights

Demonicon

Drakensang

GemCraft - Chasing Shadows

Heroes of Annihilated Empires

Inquisitor

Knights and Merchants

Lichdom: Battlemage

Numen: Contest of Heroes

Rune Classic

Sudeki

Two Worlds II: Velvet Edition

Wizardry 6&7

Asteroid Bounty Hunter

Charlie's Adventure

Cube Runner

Duke of Alpha Centauri

Fly and Destroy

Hungry Flame

Neon Space

Neon Space 2

ShipLord

Slash It

Slash It 2

Spin Rush

Survive in Space

Upside Down

Distant Worlds: Universe

Heavy Burger

I am not a Monster

Learn Japanese to survive Hiragana Battle

SimplePlanes

Sword Legacy Omen

Moero Chronicle

Moero Chronicle - Deluxe Pack DLC

35MM

Deadlight

Distrust

Killing Room

March of the Living

Savage Lands

Tharsis

Valnir Rok Survival RPG

Dreamscapes: The Sandman - Premium Edition

Dreamscapes: Nightmare's Heir - Premium Edition

Sea Legends: Phantasmal Light Collector's Edition

Witch's Pranks: Frog's Fortune Collector's Edition

Kingdom of Aurelia: Mystery of the Poisoned Dagger

Taken Souls: Blood Ritual Collector's Edition

Silver Tale

A Plot Story

Hexus

Jane Angel: Templar Mystery

Dream Walker

Witch's Tales

Escape Doodland

Mad Dream: Coma

Earthworms

Clinically Dead

Mech Rage

Camper Jumper Simulator

ESport Manager

Darkest Hunters

The Sexy Brutale

Beholder

The Last Door - Collector's Edition

The Last Door: Season 2 - Collector's Edition

Cognition: An Erica Reed Thriller

System Shock: Enhanced Edition

System Shock 2

Metal Fatigue

Spirits of Xanadu

Shadow Man

I Have No Mouth, and I Must Scream

Homeworld Remastered Collection

Tales from Candlekeep: Tomb of Annihilation

PAYDAY 2

Jalopy

Hover

Figment

Subterrain

STARWHAL

Scribblenauts Unmasked: A DC Comics Adventure

Joggernauts

The Long Reach

Mainlining

Coffin Dodgers

The Rivers of Alice - Extended Version

Zombie Kill of the Week - Reborn

The Walking Vegetables

Unbox: Newbie's Adventure

System Shock: Enhanced Edition

UNLOVED

Killing Room

Sir, You Are Being Hunted

Styx: Shards of Darkness

STAR WARS - Knights of the Old Republic

STAR WARS Knights of the Old Republic II - The Sith Lords

Shadowrun: Hong Kong - Extended Edition

SimCity™ 4 Deluxe Edition

STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition

METAL SLUG X

Oxenfree

Galactic Civilizations II: Ultimate Edition

Sins of a Solar Empire: Trinity

Fallen Enchantress: Legendary Heroes

The Political Machine 2016

The Corporate Machine

Sorcerer King: Rivals

Demigod

Go! Go! Nippon! ~My First Trip to Japan~

March of the Living

Four Sided Fantasy

Dungeon Rushers

The Invisible Hours

Dead Secret

The Free Ones

HIVESWAP: Act 1

Castle of no Escape 2

Galactic Lords

W4RR-i/o-RS

Nogibator: Way Of Legs

WN - ShP

Fairy Lands: Rinka and the Fairy Gems

Drill Arena

Walhall

Er-Spectro

Risky Rescue

Frederic: Evil Strikes Back

16bit Trader

Midnight Mysteries

Midnight Mysteries 4: Haunted Houdini

Zombie Bowl-o-Rama

Little Farm

Silver Knight

ANKI

Lift It

3 Coins At School

Deep Eclipse: New Space Odyssey

Green Ranch

The lost joystick

UBERMOSH Vol. 5

Trip to Vinelands

TTV2

SWARMRIDER OMEGA

UBERMOSH

UBERMOSH:BLACK

UBERMOSH Vol.3

Iesabel

Daemonsgate

Chamber of the Sci-Mutant Priestess

Spiritual Warfare & Wisdom Tree Collection

Prophecy I - The Viking Child

Drakkhen

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Eternam

Chaos Control

Bubble Ghost

Mystical

Alien Rampage

Frederic: Resurrection of Music

Teddy Floppy Ear - Mountain Adventure

Teddy Floppy Ear - Kayaking

Millie

Sparkle 2 Evo

Story of the Survivor

SharpShooter3D

Goodbye My King

Watch This!

Crazy Oafish Ultra Blocks: Big Sale

Crystal City

Bloody Boobs

AuroraRL

Dispatcher

Casino Noir

Detective Noir

Reptilians Must Die!

The Braves & Bows

Zzzz-Zzzz-Zzzz

The Dweller

Surfingers

Timberman

Sparkle 3 Genesis

Cat on a Diet

Zombillie

Asteroid Bounty Hunter

ShipLord

Neon Prism

Slash It

Slash It 2

Cube Runner

Upside Down

Spin Rush

Neon Space

Neon Space 2

Duke of Alpha Centauri

Hungry Flame

Survive in Space

Fly and Destroy

Charlie's Adventure

Luxor Evolved

Luxor: Amun Rising HD

LUXOR: Mah Jong

Luxor: Quest for the Afterlife

Samantha Swift and the Hidden Roses of Athena

Red Risk

Particula

Overcast - Walden and the Werewolf

OutDrive

Invasion

Cubium Dreams

Iron Impact

Stigmat

Marco Polo

Cybercube

Mr. Dubstep

Monstrum

Wick

Lethe - Episode One

35MM

I Shall Remain

Silence of the Sleep

Rebel Galaxy

Punch Club - Deluxe Edition

Grey Goo Definitive Edition

RiME

Gloom

SharpShooter3D

Goodbye My King

Crystal City

Art of Murder - Cards of Destiny

Art of Murder - Deadly Secrets

Art of Murder - FBI Confidential

Art of Murder - Hunt for the Puppeteer

Art of Murder - The Secret Files

Chronicles of Mystery - Secret of the Lost Kingdom

Chronicles of Mystery - The Legend of the Sacred Treasure

Chronicles of Mystery - The Tree of Life

Chronicles of Mystery: The Scorpio Ritual

Megadimension Neptunia VII

Megadimension Neptunia VII Digital Deluxe Set DLC

Galactic Lords

W4RR-i/o-RS

Nogibator: Way Of Legs

WN - ShP

Fairy Lands: Rinka and the Fairy Gems

Drill Arena

Walhall

Er-Spectro

Daemonsgate

Chamber of the Sci-Mutant Priestess

Spiritual Warfare & Wisdom Tree Collection

Prophecy I - The Viking Child

Drakkhen

Marco Polo

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Eternam

Chaos Control

Bubble Ghost

Mystical

Alien Rampage

Ocean Classics Volume 1

200% Mixed Juice

War of the Human Tanks

Worms

Worms Reloaded: Game of the Year Edition

Worms Ultimate Mayhem - Deluxe Edition

Worms Crazy Golf

Worms Blast

Worms Pinball

The Mooseman

Sky Break

Tropico 5

Super Cloudbuilt

Tower 57

Dex

Epistory - Typing Chronicles

Deponia: The Complete Journey

Table Top Racing: World Tour

Riff Racer - Race Your Music!

GT Legends

GTR Evolution

Vangers

Insane 2

Zero Gear

Race.a.bit

Mashed

Race: The WTCC Game + Caterham Expansion

Little Racers STREET

BARRIER X

Super Toy Cars

Mini Motor Racing EVO

Drift Streets Japan

Instant Death

Spirits of Xanadu

Swipe Fruit Smash

Voxel Baller

Breezeblox

BalanCity

VRog

BoomTown! Deluxe

City Siege: Faction Island

Bomb The Monsters!

Crazy Belts

Rush for Glory

Naval Warfare

Insurgency

Blood Knights

Heroes of Annihilated Empires

Wizardry 6 & 7

Drakensang

Rune Classic

Gemcraft - Chasing Shadows

Knights and Merchants

Etherlords I & II

Sudeki

Numen: Contest of Heroes

Inquisitor

Commands & Colors: The Great War

Making History: The Calm and the Storm Gold Edition

Attrition: Tactical Fronts

Imperial Glory

Praetorians

Commandos: Behind Enemy Lines

Commandos: Beyond the Call of Duty

Commandos 2: Men of Courage

Commandos 3: Destination Berlin

Ominous Tales: The Forsaken Isle

Beyond the Invisible: Evening

Tearstone

Entwined: Strings of Deception

Vengeance: Lost Love

The Rosebud Condominium

Where Angels Cry: Tears of the Fallen (Collector's Edition)

Lightning: D-Day

Congo Merc

Hold the Line: The American Revolution

Battles of the Ancient World

Peninsular War Battles

1812: The Invasion of Canada

Russian Front

7 Wonders II

7 Wonders of the Ancient World

7 Wonders: Ancient Alien Makeover

7 Wonders: Magical Mystery Tour

7 Wonders: Treasures of Seven

Discovery! A Seek and Find Adventure

Gardens Inc. 2: The Road to Fame

Glowfish

Little Farm

Luxor 2 HD

Luxor 3

Luxor Evolved

Luxor HD

Luxor: 5th Passage

Luxor: Amun Rising HD

LUXOR: Mah Jong

Luxor: Quest for the Afterlife

Midnight Mysteries

Midnight Mysteries 3: Devil on the Mississippi

Midnight Mysteries 4: Haunted Houdini

Midnight Mysteries: Salem Witch Trials

Midnight Mysteries: Witches of Abraham - Collector's Edition

Pickers

Samantha Swift and the Hidden Roses of Athena

The Dweller

Iesabel

EM: Shader Attack

Invasion

Labyronia RPG

Labyronia RPG 2

Legend of Mysteria RPG

Chosen 2

Balloon Blowout

Bayla Bunny

Block Blowout

Chess Knight 2

Dessert Storm

Fantastic 4 In A Row 2

Fantastic Checkers 2

Ludo Supremo

Mahjong Deluxe 2: Astral Planes

Mahsung Deluxe

Mini Golf Mundo

Pepe Porcupine

Puppy Dog: Jigsaw Puzzles

Puzzles Under The Hill

Ultimate Word Search 2: Letter Boxed

Bubble Blowout

Train Valley

Broken Sword Trilogy

Daemonsgate

Chamber of the Sci-Mutant Priestess

Prophecy I - The Viking Child

Drakkhen

Marco Polo

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Bubble Ghost

Mystical

Ocean Classics Volume 1

Pandora: First Contact

35MM

Grand Ages: Rome GOLD

GT Legends

Nether: Resurrected

CAT Interstellar

Circut Breakers

Memoranda

Sins of the Demon RPG

Gladiator Trainer

Dragon Sinker

Neon Chrome

Skullgirls

Mad Games Tycoon

Replica

Patrician IV - Steam Special Edition

Patrician IV: Rise of a Dynasty

Patrician III

The Swindle

Zenith

Hive Jump

ICY: Frostbite Edition

Commandos Collection

Revhead

Car Mechanic Simulator 2015

Demolish & Build 2017

Robot Squad Simulator 2017

Skullgirls & DLC

The Mims Beginning

Dreamstones

Cally's Caves 4

Tank Battle: East Front

Tank Battle: Pacific

Tank Battle: Normandy

Tank Battle: North Africa

Tank Battle: 1944

Tank Battle: Blitzkrieg

Tank Battle: 1945

Civil War: 1861

Civil War: Bull Run 1861

Civil War: 1862

Civil War: 1865

Civil War: Gettysburg

Civil War: 1864

SK8

King of the Eggs

Bouncy Bob

Hotel Dracula

Warfront Defenders: Westerplatte

Pony Island

Who's Your Daddy

SWARMRIDER OMEGA

SWARMRIDER OMEGA OST DLC

SWARMRIDERS: Original Soundtrack DLC

DinoSystem

Super Sports Surgery

Middle-earth: Shadow of Mordor Game of the Year Edition

Startide

Timberman

Kathy Rain

Table Top Racing: World Tour

Z

Dark Years

Exowar

Total Extreme Wrestling

World of Mixed Martial Arts 3

IGT Slots Paradise Garden

Anti-Opoly

Wrestling Spirit 3

Draft Day Sports College Basketball 3

Draft Day Sports Pro Basketball 4

Defend Your Life

Hyperdrive Massacre

The lost joystick

Orbital Racer

RUNRUNRUN

Murder...

UBERMOSH:BLACK

Trip to Vinelands

SWARMRIDER OMEGA

Bad Dream: Coma

Mad Games Tycoon

Perfect Universe

Daddy's Gone A-Hunting

Deep Dungeons of Doom

Worms

PolyRace

The Way


Indiegala -

Persian Nights: Sands of Wonders

The Secret Order 6: Bloodline

Demon Hunter 4: Riddles of Light

Lost Grimoires 2: Shard of Mystery

Animal Lover

Magi Trials Deluxe Edition

Highschool Possession

Topless Hentai Mosaic

Hentai Hexa Mosaic

Borderus

The Myth Seekers: The Legacy of Vulcan

Eventide 2: The Sorcerers Mirror

Nightmares from the Deep 3: Davy Jones

Beach Bounce

Beach Bounce - Soundtrack

Beauty Bounce

Bunny Bounce

Club Life

Club Life - Soundtrack

Divine Slice of Life

Divine Slice of Life - Soundtrack

Echo Tokyo - Wallpapers

Echo Tokyo: Graphic Novel

Echo Tokyo: Intro

Highschool Possession

Highschool Romance

Magi Trials Deluxe Edition

Summer Fling

Summer Fling OST

Sword of Asumi Deluxe Edition

Knock-knock

Systematic Immunity

OddPlanet

The Quest for Achievements Remix

Moot District

Ceville

Mutiny!

Magic Trials Deluxe Edition

Hentai Zodiac Puzzle

PUZZLETIME: Lovely Girls

Girls of Hentai Mosaic

Girls of Hentai Mosaic - HQ Artbook & Wallpapers

Hentai Hexa mosaic

Hentai Hexa Mosaic - Soundtrack

Lady's Hentai Mosaic

Lady's Hentai Mosaic - OST

Lady's Hentai Mosaic - PNG Artbook

Pixel Hentai Mosaic

Pixel Hentai Mosaic - OST

Topless Hentai Mosaic

Topless Hentai Mosaic - OST

Topless Hentai Mosaic - PNG Artbook

Echo Tokyo: An Intro

Echo Tokyo - Wallpapers

Echo Tokyo: Graphic Novel

Last Anime boy: Saving loli

Witch College

Pleasure Airlines

Senpai Teaches Me Japanese: Part 1

Chibi Volleyball

My personal Angel

Riddled Corpses

Nandeyanen!?

AstroViking

?????2 / Seven boys 2

TimeTekker

Girls of Hentai Mosaic

Topless Hentai Mosaic

Hentai Hexa mosaic

Lady's Hentai Mosaic

Pixel Hentai Mosaic

Book Series - Alice in Wonderland

On Earth As It Is In Heaven - A Kinetic Novel

BAD END

Frank & the TimeTwister Machine

Linelight

Hook

Franchise Wars

Rush Bros

Grim Legends: The Forsaken Bride

Abyss: The Wraiths of Eden

Without Within 2

Cursed Sight

Beauty Bounce

Highschool Romance

Beach Bounce

Club Life

Echo Tokyo: Intro

Echo Tokyo: Graphic Novel

This Strange Realm Of Mine

Bot Vice

Eliosi's Hunt

Aspect

Grim Legends 2: Song of the Dark Swan

Crime Secrets: Crimson Lily

Grim Legends 3: The Dark City

Particle Mace

Secret of Magia

Sins of the Demon RPG

Splatter - Zombie Apocalypse

Airscape - The Fall of Gravity

Fate Tectonics

Battle Ranch: Pigs vs Plants

Earth Overclocked

Greyfox RPG

Wish -tale of the sixteenth night of lunar month-

Cursed Sight

A Winter's Daydream

Empty Horizons

Poker Pretty Girls Battle: Texas Hold'em

Pretty Girls Mahjong Solitaire

Pretty Girls Panic!

Mahjong Pretty Girls Battle

Boneless Zombie

Delicious! Pretty Girls Mahjong Solitaire

Koi-Koi Japan [Hanafuda playing cards]

Mahjong Pretty Girls Battle: Schools Girls Edition

Wild Romance

Pretty Girls Panic! (Chinese version only)

Pretty Girls Mahjong Solitaire (Chinese version only)

Slash or Die

Slash or Die 2

RepairBot

Stellar Interface

Trench Run

12 Labours of Hercules VII: Fleecing the Fleece (Platinum Edition)

A Dream For Aaron

A Duel Hand Disaster: Trackher

ARENA GODS

Adelantado Trilogy. Book Two

Adelantado Trilogy. Book one

Adventures of Dragon

Aircraft Evolution

Alice in Wonderland - Hidden Objects

Alicia Quatermain 2: The Stone of Fate

Alicia Quatermain: Secrets Of The Lost Treasures

Amelon

BAD END

BELPAESE: Homecoming

Battle High 2 A+

Beat The Game

Bitcoin Miner

Blind Men

BlowOut

Border of her Heart

Bottom of the 9th

Bravium

Brawlout

Broken Minds

Burnin' Rubber 5 HD

Chinese Ink Painting Puzzle & Creator

ClickBit

Coffee Crawl

Crashday Redline Edition

Crazy Pirate

Crisis in the Kremlin

Crystal Catacombs

Crystals of Niberium

Cube Zone

Cubiques

Cubiques 2

Curse: The Eye of Isis

Digital Resistance

Disparity

Drake of the 99 Dragons

E-Startup

Elbub

FreeHolder

Gladiator: Sword of Vengeance

Goldmine

Gothicc Breaker

Hentai Puzzle

Hentai Sokoban

Hide The Body

I.F.O

Inexplicable Geeks: Dawn of Just Us

Insert Paper: Update

Joy Climb

Judge Dredd 95

Krampus Quest

Krautscape

LOOT BOX ACHIEVEMENT SIMULATOR

Legend of the Skyfish

Lunch Truck Tycoon

MIND SHIFT

Maze of Infection

Mines of Mars

Mini Ghost

Mission: Escape from Island 2

Moto Racer 4

Moto Racer 4 - Space Dasher

Moto Racer 4 - The Truth

Navalny 20!8 : The Rise of Evil

Negligee

Neverliria

Next Hero

ORCS

PLATI NALOG: Favorite Russian Game

Panzer Hearts - War Visual Novel

Paper Shakespeare: To Date Or Not To Date?

Paradox Wrench

Penny Arcade's On the Rain-Slick Precipice of Darkness 3

Pixel Hentai Mosaic

Pixelpunk XL

Plant This

Q-YO Blaster

Questr

Ravensword: Shadowlands

River City Super Sports Challenge All Stars Special

Rot Gut

STATUS: INSANE

SUPER BENBO QUEST: TURBO DELUXE

Science Girls

Shadowgrounds

Shield Impact

Shout Of Survival

Spooky Cats

Store Simulator

Suna

SwordBounce

The Adventures of Elena Temple

The Bluecoats: North vs South

The God

The Last Dawn : The first invasion

The Lost Gardens

The Reject Demon: Toko Chapter 0 - Prelude

The Uncertain: Episode 1 - The Last Quiet Day

They Are Hundreds

Toy Odyssey: The Lost and Found

Usual John

Visceral Cubes

WeakWood Throne

Welcome to Princeland

Wings of Vi

World's Dawn

Zombie Desperation

the Line
submitted by MystRChaos to SteamGameSwap [link] [comments]

Unused map - Nen's Gamble

I created this map for the recurring tournament, but I don't think it would fit the rules, I decided to post it now, maybe it will be useful in some future tournament. Suggestions are welcome!
Name: Electric Light Orchestra Spaceship & Nen's Gamble
Description: Welcome to Nen's Gamble ™! The only place in the galaxy where you can bet your aura! We have gambling machines similar to a slot machine, the difference is that to play, you will have to use your aura instead of coins! It's easy to play, use Gyo in your hand and position it on the biometric reader, pull the lever to "spin" the three reels, and press the skill button to stop the reels. Don't you want to play? no problem, just avoid making eye contact with one of our machines for more than 5 seconds otherwise you will be induced to bet! Any questions you have please look for our indestructible robotic assistant Stobe, but be careful! He doesn't like cheaters, the aura machine will not work if one player is being induced by another, Stobe will chase you and kick you out of the ship.
Possible "prizes" if you get three equal slots:
Details
submitted by StickyWings to HatsuVault [link] [comments]

Theory: One Stardew Valley villager is secretly a God

Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
Then there is this line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/vxedrolha3w51.png?width=507&format=png&auto=webp&s=d109cc65b008db74dc4ef74d20083c6eeb2cfc60
Image by MagicallyClueless
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